September 18, 201114 yr Where did that come from ?when one throws around words like heaps, stacks and handles it sounds like one really knows what one is talking about. ps. yes, although mine is himemfix=1 instead of highmemfix=1 *cough* Intel Q6600 2.4Ghz @ 3.12Ghz (390x8) | 4Gb (2x2Gb) OCZ Reaper 1066Mhz @ 1040Mhz Asus P5K-Deluxe | nVidia 295GTX 1.8Gb | Win7 64bit
September 18, 201114 yr when one throws around words like heaps, stacks and handles it sounds like one really knows what one is talking about. LOL -- yes,,, that's why I deleted 90% of what I typed earlier,, and just asked the SIMPLE question -- "where did that come from ?" One can actually monitor & visualize the VAS in real time, with the right Software Development tools, and although it slows FSX down to a crawl, one can clearly see VAS memory being allocated, and de-allocated.In all my years of FSX development, I have never seen the Microsoft written part of FSX request more than 64 megs of Contigeous memory at a time. It is up to the addon developer, (If they are writting In-Proc Dlls), to check memory availability, and raise handled exceptions, if they make a request for Unavailable memory. Otherwise, it is no wonder that a FSX addon dll might crash FSX. I known, I obviously do not have a clue what I am talking about, because I did not mention Heaps and Stacks .
September 18, 201114 yr I use Disablepreload=1 in the cfg, without any issues with PMDG aircraft. All complex aircraft in fact! http://forum.avsim.n...virtual-memory/ Yeah except I was a total noob when I posted that... I had to learn more about the virtual mem/VAS stuff... it's actually the VAS not the virtual mem. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
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