January 6, 201214 yr I think it goes without saying that the only limitation of the XBOX 360 that may really be keeping this sim* off the console is limited hard drive space for many existing users. I don't know how long it might be until we see the announcement, but based on what's been publicly released and discussed so far, it seems like a certainty. H e l p k e e p A V S I M f l y i n g
January 6, 201214 yr The Xbox 360's hardware is ancient. How in the world is it going to run FSX's engine with a few tweaks?
January 6, 201214 yr Author I'm guessing you don't own one? - ok - just wanted to make sure you've seen a 360 running high resolution environments with tons of "things" going on? With no choppiness at all. At 60fps.Flight would hardly be a challenge. And as you point out, that's on ancient hardware. With no tweaking. At all.In case you have doubts, just search around for some Battlefield 3 XBOX 360 footage on Youtube - there's quite a bit of flight there. It's not a large environment like Hawaii, but it gets the point across about how still pretty large environments with LOTS going on run really well on "ancient" hardware. Based on what Flight seems to be offering... it should be easy.And just wait until they release whatever the next version of the XBOX will be. Edited January 6, 201214 yr by turner112 H e l p k e e p A V S I M f l y i n g
January 6, 201214 yr I'm guessing you don't own one? - ok - just wanted to make sure you've seen a 360 running high resolution environments with tons of "things" going on? With no choppiness at all. At 60fps.Flight would hardly be a challenge. And as you point out, that's on ancient hardware. With no tweaking. At all.In case you have doubts, just search around for some Battlefield 3 XBOX 360 footage on Youtube - there's quite a bit of flight there. It's not a large environment like Hawaii, but it gets the point across about how still pretty large environments with LOTS going on run really well on "ancient" hardware. Based on what Flight seems to be offering... it should be easy.And just wait until they release whatever the next version of the XBOX will be.We all know the ability for technology to run really pretty FPS's has never translated to the ability to run FSX well. If they got the FSX engine (which is the basis of Flight by their own admission) to run at even medium details on the Xbox then they did one hell of a re-write.
January 6, 201214 yr I think a 320GB HDD is good enough for FLIGHT on Xbox. Chris Ferguson PC Specs(Rebuilt 1/11/19): i7-9700K - Non-OC'd, EVGA RTX 2080ti, G.Skillz 16GB Ram 3000mhz, EVGA SuperNOVA 1000w PSU, Cooler Master ML360R, ASRock Phantom Gaming 4 MoBo, 2x 2TB HDD, 1x 1TB Samsung EVO SSD, 1x 220GB WD SSD
January 6, 201214 yr Author Hey Guys -Bonchie - maybe so, but I'm quite convinced that MS has the resources to create what would basically be the same thing as Flight and have it run just fine on a 360 and certainly on whatever's next. The 360 has the ability to push LOTS of objects around, fast. It's far more capable of doing so than many systems early users of FSX tried to tweak and upgrade to get it to run well - and never did.Chris - me too, but most users (especially those who have had their systems longer) don't have a 320GB drive. H e l p k e e p A V S I M f l y i n g
January 6, 201214 yr Xbox hardware IS ancient, there's no debating that, it runs titles so well because they are optimized for consoles, the graphic settings they run at are often the lowest settings when ported to PC (true current gen hardware). But I think Flight has been stripped down enough to run on consoles comfortably. Might be their best hope at getting some return on their investment.
January 6, 201214 yr Author "the graphic settings they run at are often the lowest settings when ported to PC"Hey Fsau, not sure exactly what that means. I'll say this, though: some XBOX (and PS3) games running fast and smooth on a large 1080p tv look absolutely incredible - and pretty sharp. I know you may get a lot more resolution out of a PC, but I think I'd take solid console performance (including all visual effects, such as the ones that are used for convincing water/clouds/smoke/vegetation) over marginal performance with higher visual definition, especially at 10x the price. H e l p k e e p A V S I M f l y i n g
January 6, 201214 yr I mean when games get ported from console to PC, the graphics settings used on the consoles are the same as LOW settings on PC, you can then understand why they run at 60fps on old console hardware. I agree with you, consoles are perfect for gaming because that's what they're made for, it's just a pity they dictate the state of the gaming industry when their hardware is updated so rarely (compared to the rest of the tech world).