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A question on using OpenSceneryX

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I understand that using the OpenSceneryX library is freeware, and we can distribute the files we create freely.The question I have is if one uses some of the say, buildings, hangers, or other objects in the default X-Plane scenery, (such as a tower at Seattle airport or LOWI airport for instance), can we freely distribute the file then? Is it legal, or does using any of the default scenery constitute a violation of copyright?I know we can do that for ourselves, (who would know).Any knowledgeable responses are appreciated.

Donald E. Donovan

Flying is the 2nd greatest thrill known to man

The 1st is landing.

I was also thinking the exact same thing yesterday and would be very interested in knowing the limitations of using openscenery to produce freeware.

The question I have is if one uses some of the say, buildings, hangers, or other objects in the default X-Plane scenery, (such as a tower at Seattle airport or LOWI airport for instance), can we freely distribute the file then? Is it legal, or does using any of the default scenery constitute a violation of copyright?
I would imagine that with either the OpenSceneryX libraries or with default X-Plane objects, you aren't actually shipping the models and textures with your scenery creations. They are simply referenced to and pointed at by your scenery files. This is why certain scenery packages list OpensceneryX as a prerequisite... they don't include the objects and items, only pointers to them. It's up to the user to make sure they have the libraries which the scenery is referencing. This is the method by which you can freely use the X-Plane library items and OpenSceneryX library items in your work without worry.Harvesting out the models and textures from either library and actually embedded them natively within your scenery would probably run afoul of the copyright allowances... not sure how you could go about doing that though, as my limited experience with WED shows that you're just linking to library objects and not creating a new package which includes the models and such.-Greg
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Greg I appreciate the answer, particularly as it makes a great deal of sense. :(

Donald E. Donovan

Flying is the 2nd greatest thrill known to man

The 1st is landing.

Hi, Greg's right - The key is distribution - unless you physically copy the files into your scenery package (which you would have to do in the file system) then you aren't distributing anything from either OpenSceneryX or from the X-Plane built-in libraries, so you're not breaking any copyright.

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