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Green Roof - PMDG MD-11

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In the photos attached below you can see this very wierd repainting issue. From a certain angle and a certain distance, the top of the airplane turns GREEN! All the layers have been ligned up correctly so I don't think it's an issue with either Master_MD11_Fuse_Left_T or Master_MD11_Fuse_Right_T.I'm sure someone has come across this problem once before while repainting the MD-11. I simply don't have a clue as to what I need to fix. If need be - I'm willing to upload my Photoshop files to my server so you guys can take a better look for yourself.

Eric Swanson

FSX Deluxe Edition, FSX Acceleration, PMDG 737, PMDG MD-11, PMDG 747-400, PMDG JS4100, Concorde X, Captain Sim 707, Captain Sim 727, Feelthere PIC E170/E190 , Quality Wings 757, Level-D 767, Carenado Baron 58, Carenado C172II N, Carenado C208 Grand Caravan, Carenado PA 28 Archer II, Q9550 OC'd to 2.91 Gtz, 8GB DDR3, GTX 460 1 GB, ASUS Xonar Essence STX Sound card , 1TB SATA HDD

 

Email me, and I'll do Virtual Airline Movies!

It's just that Eric, weird angle. There is nothing that can be done about it, rest assured you've done nothing wrong. I have seen it on other liveries as well as my own.

\Robert Hamlich/

 

  • Author
It's just that Eric, weird angle. There is nothing that can be done about it, rest assured you've done nothing wrong. I have seen it on other liveries as well as my own.
Ok, that sounds good. It wasn't what I wanted to hear - but if it's the model's fault I guess there is nothing I can do about it.They should consider making a fix... :sad: Thanks! The repaint will be up on my website very soon for download.

Eric Swanson

FSX Deluxe Edition, FSX Acceleration, PMDG 737, PMDG MD-11, PMDG 747-400, PMDG JS4100, Concorde X, Captain Sim 707, Captain Sim 727, Feelthere PIC E170/E190 , Quality Wings 757, Level-D 767, Carenado Baron 58, Carenado C172II N, Carenado C208 Grand Caravan, Carenado PA 28 Archer II, Q9550 OC'd to 2.91 Gtz, 8GB DDR3, GTX 460 1 GB, ASUS Xonar Essence STX Sound card , 1TB SATA HDD

 

Email me, and I'll do Virtual Airline Movies!

Your problem looks like a classic case of mipmaps, try not including them and see the result... not having mipmaps will decrease performance though! :Big Grin:

Edited by mcwdainow

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1dd969ec27.jpg

Your problem looks like a classic case of mipmaps,
I really do not think so.This phenomena does NOT show on the textures wich come with the PMDG plane ( I think ) ,nor on the paints McPhatstudios created for it.( I am sure about that )There is no doubt something goes obviously wrong during the repainting-proces (most likely during cutting parts from the masters Master_MD11_Fuse_Left_T.psd and Master_MD11_Fuse_Right_T.psd)This means there must be a way to correct it.I am quiet confident it will have nothing to do with mipmaps ( mipmaps do not create non existing colors!! as having mipmaps does not really decrease performance in a noticable way in FSX on an average sim-PC)Mipmaps are just a series of copies from the main-texture in varying sizes.The texture itself stays the same.Try the mono-coloured-plane-trickSimply make a textureset of complete black or grey textures launch the plane and youll see the green vanished.A somewhat more simple solution , open your texturesheets and look for something green.Make that green red instead , when your problematic spot shows red now , you know what to do.Leen de JagerPSTook a look at the paintkit during my coffee-break.Forget about the mip-maps.The green comes from the paintkit fusemaster.Onder certain angles of view the graphic engine in the simulator tends to showing us pixels from the edge of the texture in a bleeding pattern on the 3D-model .Simply remove the green and replace it by the color of the fuselage beneeth the green and you are done.See example and you`ll recognise the green from the screenshot , its the same green.The second screen shows you the AA texture made by McPhatstudios , and as you can see, there are no green lines there just the texture is a bit extended upwards on the fuse-mid part .TIP!When cutting from a master and pasting to a final always make sure to have the "anti-aliasing" setting for your selecting tool to be NOT selected.Placing parts of a texture just ONE pixel to high or to low can cause this kind of trouble.

Leen,Great find? The answer has been staring at us in the face for years now. I never would have thought the answer was right there in the master, and thanks for the tip.

\Robert Hamlich/

 

Not having seen the paint kit it looked like it could have been the untextured block colour underneath the texture map. Didn't know there was a massive strip of luminous green in the paint kit! :wink:

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Not having seen the paint kit it looked like it could have been the untextured block colour underneath the texture map. Didn't know there was a massive strip of luminous green in the paint kit!
Your first reaction was ,"Your problem looks like a classic case of mipmaps" and after my explanation "It looked like it could have been the untextured block colour underneath the texture map".Never heard of "the untextured block colour underneath the texture map" that really sounds to me like "the dry spot on the bottom inside a glass of water"Please explain what an "untextured block colour underneath the texture map" is and what it has to do with "mipmapping"This really puzzles me and I am eager to learn..I didn't know there was a massive strip of luminous green in the paint kit either, nevertheless you need not much fantasy to assume it`s just a painters fault , given the fact there are many liveries for this plane NOT having this issue.I wrote "There is no doubt something goes obviously wrong during the repainting-proces" hours before I found the green on the master.No need to say, when this really had been a glitch on the model , McPhatstudios would never have started doing liveries for it.Knowing we actually did and having seen them all in QC.............the rest is just logic.CheersLeen de JagerBTWYour website http://members.lycos.co.uk/mcwdainow is blocked by anti-virus-programs due to the fact the HTML files are contaminated.
Leen,I never would have thought the answer was right there in the master, and thanks for the tip.
Keep always in mind Robert,Whenever you have a coloured spot on a plane wich you do not like , search for this color on the texturesheets en replace it by the color you want it to be.Thinking problems will give problems.Just play it simple.Regards,Leen de Jager

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