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Small Stuttering or just me?

Featured Replies

HiI'm getting small stutters every 2sec when playing I have gone from 3 screen to 1screen as my GPU runs at 99% with 3 screens.I have tride all different settings for the GPU and within Flight but I still get stutters.My SystemI72600k @ 4.64GB Ram 6-8-6-24128GB Revo Drive x 2ATI 5870 1GB Ram1920 x 1080 ScreenThanksJimmy

Yes, I have had similar stutter problems but for an odd reason, I never get them at all if I fly the Icon and enable the moving map. But yes, I have tried a vast number of combinations without any success. The RV and Stearman stutter so badly they are unflyable, especially in the outer northwest island where the scenery is the least dense. I used to have the same problem in FSX after I upgraded my machine last year, but then using the internal frame rate limiter solved it for me.Unless there is some fix, I guess I will have to be restricted to the Icon with it's moving map and possibly any future aircraft with a similar feature.

I have some stutters as well when running everything at max.

Simmerhead - Making the virtual skies unsafe since 1987! 

Download and run FRAPSPlay with the graphics settings.until you get an acceptable frame rate.

Edited by Kabronicus

Ramón.
Time, is the one thing no one can buy.
ovbe94a9nab0bbc6g.jpg

 

I think most of us have some stutters to some degree or another. I have to say I am very fortunate, although I get the odd one now and again in high AG scenery, generally I have a very smooth flying experience. Autosave in FSUIPC? Background programs? AV program? AG too high? Wrong CFG values? It could be a whole load of things. I suggest you put some time aside and do some tests. Checking out one thing at a time.

Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

Hi, I am a first time poster to this forum. The reason I posted was to confirm, in my case as well, that if you are have stuttering problems in the Icon plane you should trun on the moving map on the dash and "hey presto" it now runs as smooth as silk!!!It did in my case anyway.....and from what other posters has said it does seem to be a problem. However, when using planes without the moving map installed in the dash the stuttering comes back.Thanks for listening

  • Commercial Member

I see some little stutters in some flights, only some seconds, but appears.

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

@querido, Yes that is better using FPS limiter to 30FPS Thanks

For me the beta was stutter free and beautifully smooth, but the release was an unplayable stutter-fest, until I reduced 'Sharpness' from Maximum to high. I don't know what's changed, as these were the same settings I was using before, but reducing this one option restores things its former slickness. I'd like to max it though, as frames rates are not an issue.

No more stutters here:I7860 @ 4.0 GHz (HT disabled)8GB Ram 7-8-7-20ATI 5850 1GB Ram1680 x 1050 ScreenWin 7 Enterprise 64bitMicrosoft Flight graphic config: HIGHCatalysr 12.1 driver configuration:Impostazioni standard 3D Usa impostazioni personalizzateSMOOTHVISION HD: antialiasing Usare le impostazioni dell'applicazioneSMOOTHVISION HD: filtraggio anisotropo Usare le impostazioni dell'applicazioneFiltraggio morfologico DisattivatoTassellazione Ottimizzato per AMDQualità filtraggio trama QualitàOttimizzazione formato di superficie DisattivatoLivello di dettaglio mipmap QualitàAttendi aggiornamento verticale Inattivo, salvo diverse specifiche dell'applicazioneModalità antialiasing Multicampionamento AA (very important)Impostazioni OpenGL Buffering triplo: Disattivatosorry, i've an Italian OS but the above config is very easy to understand;-)

Edited by skierr

@querido, Yes that is better using FPS limiter to 30FPS Thanks
Hi Drillerman,It is great that you could confirm what I said about stuttering in all aircraft except the Icon with the moving map turned on. I have, however spent a great deal of time investigating this issue and the only way any external frame rate limiters (there are two that I am aware of) work is to set them at or just above half the monitor refresh rate. They do not help the problem when set to or just above the monitor refresh rate.In FSX, the internal limiter worked quite differently to external ones and it would completely eliminate stutter when set to the same same number as the monitor refresh rate (60).As for overall performance, I am one of those people who can see a massive difference between running at 30 frames per second on a 60 hz monitor versus 60 frames per second on a 60 hz monitor. Given that the performance capability of my machine is such that it can easily exceed 60 fps at all times in Flight, I don't wish to compromise my performance by being throttled back to 30 frames per second in order to use anything other than the Icon with the moving map.If Microsoft does not fix this issue themselves (instead of relying upon compromises such as external frame rate limiters), then things might be OK for the moment. But as time goes by and people continue to upgrade their hardware over the years, they will be wondering why Flight starts stuttering and why it gets worse each and every time they upgrade their equipment, especially their graphics cards (since the Core i7 of today is more than enough for Flight).The only reason I and a couple of other people have seen this issue today instead of in a few years time is because (at least for me), the ratio of the power of my machine (CPU and GPU) versus the small pixel area of my monitor is probably higher than nearly anyone else using the game, so I am effectively seeing what these people will see a few years down the track.If I were running a normal sized monitor by today's standards, I would still have seen the problem because I am sensitive to this sort of stuttering and have seen it in MS flight sims ever since CFS3 / FS2004 when MS first began refreshing the screen every frame (CFS2 / FS2002 and all earlier MS flight games refreshed the image every second frame).It's possible to massively load up a GPU with nuts levels of AA and AF, as well as turn everything up to max in Flight, then cripple the memory speed on my GPU and the stutter is reduced. But it is still there and extremely annoying. Whatever is happening in the game to make it smooth as silk with the Icon and Moving Map needs to be at the very least implemented as a permanent "tweak" option in the config file for those experiencing this issue, or far better, MS works out if there is an issue in the rendering engine causing it and thus fix it up at the source rather than apply a band-aid solution.I remember back in the CFS2 days I was the first to report an issue whereby the rain sound did not work when the reported frame rate of the game was exactly equal to the refresh rate. I was poo-pooed back then in 1999 when I reported this and it took everyone else 5 years to find out I was right, at which point Microsoft had moved on and the game was no longer supported. So hopefully this time around, this issue might have some crediblity with MS. I hope so, otherwise things won't be so rosy in the future as people buy faster and faster machines.

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