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I want to disable the trees on Bill Melichar's NTAA scenery as they often cause my simulator trouble. How do I do this? I do not see any obvious way of doing this. There aren't any bgl files labeled as trees and I do not know how or if it's even possible to edit the bgl to remove the trees.


Good Day,

Engjell Berisha

 

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I don't really remember well, but I think that Bill's scenery was all for FS 9? If so, then you can decompile the bgl(s), find the entries for trees - there might be a lot of them - remove the entries from the file, and re-compile into bgl.

 

This might be tedious, but then it was probably tedious for Bill also when he put the trees in the scenery. :Peace:

 

There are various tools in the Avsim library for decompiling files, it is not difficult to do and the whole process is pretty straightforward. You can try: BGLAnalyze; BGL2XML; and perhaps Jon Masterson also had some tools for decompiling these files.

 

Best regards.

Luis


do.png Hot, humid Caribbean paradise!

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Tried doing that using BGLXML and NewBGLAnalyzer but they all come back with errors that the BGL files are of an older type. I assume because Bill's scenery were all originally FS2002 and converted to 2004.

 

Any other idea's?


Good Day,

Engjell Berisha

 

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