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Gajka

Repaint shows wrong in FS9

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Hey guys,

 

I have the Wilco Airbus Evo.1 Pack, and I try to do a repaint for our VA, but there is something really really wrong.

I've downloaded the Paintkit directly from Wilco, and making the editing in Photshop CS6.

To make sure here is the saving process: In PS Save as: BMP (24 bit), then I use DXTBmp to make it FS9y (saving Extended bitmap)

 

So the problem is when I load the aircraft is FS this is how it looks:

nvtelenz.png

 

And all my graphics on the maximum.

Also if I load the aircraft in FSrepaint it shows normally.

 

Can anybody give me some clue whats wrong?

Thanks so much

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Check and make sure you have MIPMAPs - Include when saving, unchecked in DXTbmp. Looks a case of the blurries caused by mip mapping the textures.

 

Regards,

Mel

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Include when saving, unchecked in DXTbmp.

 

And where can I include mipmaps?

I always just open the texture with dxtbmp and saving as extended BMP, don't doing anything with it

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Make sure that, before saving in DXTBMP, the "Including mip maps" checkbox is unchecked.

 

PS: Check the repaint, something looks not right with the door configuration. Is this an A320 or A321?


Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 5 5600X with PBO enabled (but default settings, CO -15 mV, and SMT ON), 2x16 GB DDR4-3200 RAM, Nvidia RTX3060 Ti 8GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), Viewsonic VX2458-MHD 1920x1080@120 Hz, Windows 10 Pro. Runing FSX-SE, MSFS and P3D v5.4 (with v4.5 default airports).

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there... sometimes on just battery! FSX-SE also installed, just in case. 

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/travel.

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The doors L1 and L2 are OK. The thing that does not look OK to me is the A320-style overwing emergency exits: I'm not aware the A321 has been ever configured like this, only some Easyjet A319s. Usually there is a L3 door, just like this:

 

http://goo.gl/Wdfxl


Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 5 5600X with PBO enabled (but default settings, CO -15 mV, and SMT ON), 2x16 GB DDR4-3200 RAM, Nvidia RTX3060 Ti 8GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), Viewsonic VX2458-MHD 1920x1080@120 Hz, Windows 10 Pro. Runing FSX-SE, MSFS and P3D v5.4 (with v4.5 default airports).

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there... sometimes on just battery! FSX-SE also installed, just in case. 

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/travel.

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Ohh I see it now, yeah thats weird, but I think it is because they didn't make a whole new model for the A321, only added two extra body section, as I figured from the textures. All have A320_Main1.bmp and has a A321_Various2.bmp containing the extra section textures. And yeah..On the panel the litllte table or whatever says: OO-TCK; MSN 343, which actually is a Thomas Cook A320-212 http://goo.gl/n9zm6

So this could be answer for that. I never realized it :D

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