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abh_jc_03

Landing lights bright AI

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That is the standard halo.bmp texture in effect which causes this overwhelming brightness. FSX uses this texture for many areas and I think it was just a balance (or compromise) they went with. Check the library as others have created/modified the halo.bmp to tone down those landing lights. Just be aware that could have adverse effects on other areas (like airport lighting), so it can boil down to personal preference.


simwestFOTOREAL series
Photoreal scenery you'll want to fly thru, not over

 

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I had the same issue with my WOAI traffic and just started using this fix from the library: http://library.avsim.net/esearch.php?CatID=fsxmisc&DLID=149396

 

It does seem to fix the AI fireball lights. No problems with it so far but I haven't tested thoroughly.

 

See also this thread: http://forum.avsim.net/topic/286842-new-fsx-lights/


Barry Friedman

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