August 30, 201213 yr Good day to all, I have a question that I am stumbling with. when I run the ADEX or AFCAD, some times, I see that there is a BGL higher then the actual AFCAD one, witch prevent the info of the AFCAD to be read by FScommander. That is resulting FSNAV or FScommander cannot read the Navaids of the airport correctly, and not reading the ILS info. These layer are some times bgl for signs at the specific airport. So how come these bgl l are higher then the AFCAD of the airport. Is there a way to lower these Bgl layer and keep the AFCAD at top, when scaned by AFCAD or ADX. Hope you understand what I am trying to explain. Thanks for your help Regards
August 30, 201213 yr In the Scenery Library, move the sign layer below the airport (AFCAD) layer. Hope this helps, Tom Gibson CalClassic Propliner Page
August 30, 201213 yr I don't know if this will help, but I had a problem with enhancements I had made with F1 Instant Scenery not showing up because of the problem of scenery priority. So I have a folder I call "Special Files" (with a scenery folder inside of course) that I use for any new files I create. I make sure that it is my second to last entry on my scenery.cfg file. (AES has to be the last one)... Since doing that, I haven't had a problem. Each time I add new scenery I just make sure that I renumber those two folders so they are always at the bottom of the list... (i.e. highest number) Cheers Ian
August 31, 201213 yr Author Hi to all, Thanks for yiur feedback, but for Tom, the signs bgl are part of the scenery witch they contain some of the navaids inculded in the afcad bgl files, so how do i go by changing the priority of it. For Ian, i understand what you say, and I always have my AES scenery layer at top, but how is creating a special folder will help me, if the signs bgl are part of any scenry I add. It's just since they contain some of the info of tha AFCAD, i guess FSCommander and FS Nav get this info instead. Thanks
September 3, 201213 yr Hi I had the same problem, FSCommander, FSNav, FS Flight Keeper and PFE would not read the data from the AFCAD file because some other .bgls were "more important" if you will. First, I found all offending .bgl's in my sceneries, then I wrote two simple batch files which rename all these files' extension to .xxx and the other bacth file renames them back to .bgl. When I install new scenery and have to refresh all of the above mentioned programs' airport data I do it like this: 1. run the first batch file, renaming all the offending .bgl's to .xxx. AFCADs will now be read properly 2. run update airport data routines for all programs mentioned above 3. run the other bacth file which renames the .xxx files back to .bgl Done. Regards, Jure
September 5, 201213 yr Author Thanks June, It's an idea, but you have to remember, that every time you are adding a new scenery to run that batch on all the scenery you had installed before, and redo them after, otherwise you will fix one and have a problem with others. Thanks for your suggestion.
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