November 28, 201213 yr I have seen in these topics somewhere that setting the topics per frame to 3 or better still 4 might sort out the veering to the left of aircraft. But I can't find the setting anywhere, can anyone tell me where to find it please?
November 28, 201213 yr I'm not at the computer with the sim now but you can find the models in the very bottom of the Setting menu. Setting these will not cure the veering to the left tendancey Donald E. Donovan Flying is the 2nd greatest thrill known to man The 1st is landing.
November 28, 201213 yr I have mine set at 4, sometimes 6, but this want solve the torque roll problem.... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
November 29, 201213 yr sorry for the typo... "it won't solve" on my previous post.... Torque is certainly present, to a very realistic level, but together with many other slipstream and gyroscopic effects in DCS-p51, and we do have to take care with our engine management, specially during takeoff, landing / go -around, etc... but, it behaves on a realistic way. The A2A's p-51 for FSX also has huge torque (and some slipstream, allways modelled through p-factor in that platform, which is not allways so realistic...) effects and requires careful operation of the engine, but again, it's flyable and makes sense the way it is modellled, nothing that any ( **** ANY **** ) of the non-counter-rotating prop aircraft can make you experience in X-Plane :-( I look forward for a fix though, when LR starts working on 10.30... It would be great to get rid of this plague, and the friction bug too... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
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