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Is it possible for FSX to properly render a solid overcast?

Featured Replies

Well yeah it will look great in most spots... but you'll still find holes here and there...

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

  • Commercial Member

Not if you have multiple layers of clouds, AND keep the haze layer inherent in FSX. Yes there are downfalls with that, it's a price you must pay.

Tim Fuchs
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
support www.rexaxis.com

  • Author

Cloud density at 12, REX Cumulus 48. I see no real FPS drop and I have clouds as far as I can see.

 

is your cloud range set out to 60 miles...i use OPUS and REX textures....and once i used that cfg tweak i am a happy camper now

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