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DX10 shader patch 3.2.1 vs. 3.2.2

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Hi there,

 

after comparing both versions I recognized that only shader 3.2.1 shows building textures from the checked payware airport "AS Approaching Innsbruck" day and night. Also some DX10-noncompliant static aircraft are shown nearly properly.

 

Are combinations possible, which include advantages from both versions?

Any pro/con summary per version available which might help to choose the right one at first?

 

Wulf

Hi there,

 

after comparing both versions I recognized that only shader 3.2.1 shows building textures from the checked payware airport "AS Approaching Innsbruck" day and night. Also some DX10-noncompliant static aircraft are shown nearly properly.

 

Are combinations possible, which include advantages from both versions?

Any pro/con summary per version available which might help to choose the right one at first?

 

Wulf

I am curious to the answer to this also.

Boeing777_Banner_Pilot.jpgsig_TheBusIveBeenWaitingFor.jpg

Alfredo Terrero

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