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Posky A332 - blue line over front fuselage

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When making a repaint of the Project Opensky A330-200 (using the official paintkit available at the Archive), I've noticed a blue line in the top of the fuselage, front section, between the first two antennas:

 

bluelinese.jpg

The texture file for the area in question looks like this:

 

a332fuse1and2t.jpg

 

Does anybody know how can I fix it? I don't recall seeing this line in other repaints.

 

PS: I've just noticed somehow the FS Repaint demo disables the Print Screen key. Had to enter FS just for the screenshot. Way to go, Abacus  :Frustrated:

 

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

If models are mapped all the way to a texture's edge FS will sometimes pick up a pixel from the opposite side of the texture.

 

You can easily check this in FSRepaint by painting along the far edge with a distinct color and see if it shows up on the plane.

 

With that texture it could be either the bottom or the left edge that is causing the issue.

 

regards,

Joe

The best gift you can give your children is your time.

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  • Author

I'm not sure, but judging from the length of the blue line, it was the left edge. Anyway, it works :biggrin:

 

Thank you very much

 

EDIT: Actually, both edges were the problem. But it works :biggrin:

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

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