November 7, 201312 yr Hello, since I updated Steve's Fixer to the latest version my night textures have all become illuminated, which i don't want. I use Megascenery photoreal textures and they use to be dark at night. Now they look like this: How do I get them back to their original dark state? Paul
November 7, 201312 yr +1. For me, in particular, dusk lighting was terrible. I had also just purchased and installed REX Essentials and thought it was the source of my lighting issues. Disable the General Shader and see if that fixes your problem. I've re-installed the previous Fixer release. [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
November 7, 201312 yr Commercial Member There are no changes made that should have any influence on night textures. What version were you on previously? Try disabling the general shader - you haven't accidentally ticked the 8 bit fix have you? Also what does it look like in DX9. My FSX Analysis Blog
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