December 18, 201312 yr Many thanks again NGX12! That worked perfectly. I believed I had to make visible Layer 1 (the top layer) and that's partly what was confusing me. It looks like it's enabled in the default livery. Once I followed your instructions exactly, everything fell into place. Really appreciate your help on this . Glenn
December 18, 201312 yr For anyone who know me, I am actually Goldstar Textures. Glad the method helped. If you have any more questions don't hesitate to message me i7 6700k, GTX 1070 (MSI), 16GB Ram DDR4 Asus Maximus VIII Hero, Corsair H100i v2 - Alex Farmer Goldstar Textures - www.facebook.com/goldstartextures
December 18, 201312 yr AHHH, yes, I see now! I was half asleep yesterday when I read this and didn't make the connection. You do some fantastic work there my friend. Thanks again for your generosity and especially your great work! The only question I have remaining is what the purpose of that top layer (looks like a "fuzzy brownish" texture) is? The layer is vis is turned off in the paint kit, but when you look in the default 777 texture folder, it looks enabled yet the registration comes through properly on the plate. I'm curious about that. Anyway, thanks yet again. Sure appreciate the help . Glenn
December 18, 201312 yr Step 1: Enter the details and save as a flipped DDS file. ... Hello. If you work with DDS files in Photoshop, you don't need any of that to successfully work with alpha channel. I just created a tutorial for it, so you can have a look as well: http://forum.avsim.net/topic/429645-tutorial-working-with-alpha-channel-in-photoshop/ No need to use DXTBmp for any of that. :smile: Sorry for hijacking the thread! Cheers, George.
December 18, 201312 yr Hi George, No, you aren't hijacking the thread at all. This is really helpful. I also have the NVidia plug-in for PS CS6 which helps immensely and means I don't have to use DXTbmp that much, but I still do use it from time to time (I did in following Alex's instructions). The tutorial really helps in an area that I've always been a bit fuzzy on. Thanks very much for this - really appreciate it! Glenn
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