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About GeorgeLKMT

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  1. So.... just select the part that's on the stabilizer or the rudder and move it accordingly until it aligns? :wink: edit. By the way, just to be precise, this is not the paintkit's fault but rather a little miskate done by a modeller when unwrapping the model's UV. There is absolutely nothing else you can do. Just like when you're placing a graphic that spans across two textures and you have to cut it in half and align, you're doing the same here. It's not a rocket science, it just requires a little bit of patience :smile:
  2. Violent games have negative effects on brain.... Flightsims have positive effects on brain... But what if I play combat sims? Or fly with airplane in GTA? 100% people who drink water and are exposed to oxygen, die!
  3. Hello. I'm glad you like it! It's been 2,5 years since and I'm actually starting to hate it I was thinking about redoing it (or more like making another version). Although limited options and color palette kinda puts me off from doing it... and I don't even have FSX anymore. What do you mean by drop down menus though? Like on the upper bar when you're already flying? There are some elements that just couldn't be changed.
  4. That's old and it's from the commercial version of EDGE for actual training purposes. Based on what we saw, the EDGE that's coming to DCS will be looking much better than this :wink:
  5. Su-25 too has advanced flight model! Even hydraulics and engine simulation as far as I remember. It's just not clickable and has some systems simplified. TF-51D is full featured clickfest, basically payware P-51D without the guns :smile: And you don't have to fly missions and shoot stuff, you can just create an empty mission and fly around. :smile:
  6. And the best thing... IT'S FREE!!! When the L-39 comes out, I'll probably won't leave my room for another month Thanks everyone!
  7. License discussions are banned so buy the cheapest, academic one, but don't say anything about it! Don't even think about it! Actually, read my post through the mirror with one eye closed!!! Seriously, the cheapest one is the one for you, you're not going to miss anything :wink: As for the SSD... what does it mean "external". SSDs are lighting fast (just bought one!!!), but if it's external, it'll be as fast as the connection you're using.
  8. I don't post here like I used to anymore so I guess I just share some screenies from DCS I made. They're edited, in one way or another, just so you know. But nothing major ^_^
  9. Just to clarify, that's not really a video from DCS World (or even last month). It came out a few monnths ago as a showcase of EDGE for commercial sim purposes. There are more videos like that and neither of them represents the final product.
  10. What is inflight toolbar? That top menu with Flights, Aircraft, World.......? This has nothing to do with that.
  11. No. It's the same thing. Those standalone releases are for people who don't want to pay full price for FC3 when they want to fly only one particular plane.
  12. You're right and I never said otherwise :smile: I just wanted to clear things up for some folks who might be confused about this whole Outerra thing as it's apparently not so clear for everyone. But maybe I'm just converting into a fanb0y :lol: (<- this word is censored on Avsim, huh, why?) On the other note, after seeing how well outerra looks from the space (and even better on surface of course), I wouldn't mind seeing some space game (or sandbox) based on this in the future. Kerbal Space Program with outerra-like planets? Yes please! ^_^
  13. If I select an aircraft menu in demo mode, it automaticaly tells me to buy it, so I guess I'm out of luck with trying airplanes :smile: At least that Basler is in FSX. Outerra is not a flightsim. And development of complex engines could take many years even with large dev team and multimilion funding. Outerra is developed by two guys if I'm correct. Every single one of you commenting about how Outerra is lacking and how it has nothing solid is just because you don't understand what Outerra is. And I said that a few pages back. It's an engine (more specifically, planetary engine with procedural terrain generation). It's just the framework, core, software environment... whatever you want to call it. Google "what is a game engine" if you still don't understand, but stop comparing apples and oranges, please :wink: Outerra is great as it is and I believe it has a bright future. If you're annoyed by the slow progress, just stop following it.
  14. BT-67 looks amazing, but things like this are only available for people who bought outerra, right? Not demo.
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