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Goldstar Textures

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Everything posted by Goldstar Textures

  1. All shots are unedited - apologies if this is off topic! But the title speaks for itself here really..Specs are in my signature
  2. Sounds good! All the more closer to painting it! :wink:
  3. Thanks! Enjoy if you choose to download :smile:
  4. Update - Released!! http://library.avsim.net/download.php?DLID=195727
  5. Still a WIP but getting closer!
  6. I'm not gonna down play anyone else's work..But the people downloading will choose who's they download..
  7. Hi Guys - Here are the first previews
  8. If I understand your question at all - They used a Delta 747 for the referencing for V3 (or whatever we shall call it) if I am not mistaken. Also used a 77E from Delta for that particular addon apparently too. Also heard Sun Country for the 737!
  9. I'd imagine similar to the 777 and the like, but obviously something slightly different for the FWD section hump. We shall find out soon enough
  10. I would, but I actually have done a tonne of base work on my personal fuselage template, and would prefer not to give it away. For the P8 all you need to do it use the new textures on the fuselage files (located above the fuselage itself on the texture file) and make sure it is in your psd file. This is mine - Hopefully the painters out there get what I meant with the comments above..
  11. The aft colouring issue is fixed by simply placing the reg 737 spec file into the texture folder. Secondly, the logo on the left is blocked by part of the airframe, and the right side is caused from different cargo door mapping. It is strange though, because in my shots and in different phases of flight it seems, the logo is fine. See here - If you find me an alright looking cargo carrier on the 400 (since there aren't really 800s) then I might do it I have done a very high quality combi ASA paint for the 800 (a lot of details that match the 400 as best as I could). I can't really do FDX/UPS since I don't really do fictitious ones in that sense, this was just my other paint's template converted to a P8
  12. Yeah Mate - these are taken in 3.2 with the P8 Awaiting the guys at avsim to do their thing to let me release it!
  13. Speaks for itself mainly - Had a bit of fun creating 'Snow Force One'. Should I release it to the public? Fixing a few small things (like putting reg specs back on) and removing the IDG Panel door texture on the left side of each engine and a few small other adjustments.. Opinions guys? Cheers!
  14. The painter just painted over the panel texture - it is pretty common really. Remove it in the fmc equipment options (the default pmdg one).
  15. My question here is this - Why do every knob on the aft overhead and radio panel if a lot are just volume controls? Surely they are not needed in FSX, as they don't influence anything really. (Talking about the 737 here). I am not sure if the reason they are there and causing no fps loss (if this is the case) is because they are not linked.
  16. Hi guys - Take a look at these pictures, and give me your opinion on what you think. Simulator version is P3D v3.1, PMDG 777 Sp1F. What do you guys reckon? Repaint is by myself, but I know that the repaint won't affect these issues. Thanks guys
  17. Haha, cheers for that recognition mate!! In fact, I work Full time these days, so not much time for painting...but when that 747 graces us!!!

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