February 4, 201412 yr You should really give it a try. Try the default weather ( live ) but also the dynamic weather themes ( more detailed ). Try the new "on-the-fly" scenery, with Terrasync enabled by default. Jump to any of the airports in the database, around the World, and your local scenery will be fetched. Try the new aircraft with Rembrandt effects and better flight dynamics, of which this DR-400 is an excellent example: http://wiki.flightgear.org/Robin_DR400_Dauphin Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
February 10, 201412 yr Commercial Member I might give this a try. Tell me though, jcomm, how complicated is it to install? REX AccuSeason Developer REX Simulations
February 10, 201412 yr Not complicated at all. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
February 10, 201412 yr Author I might give this a try. Tell me though, jcomm, how complicated is it to install? Today's FG is as easy to install as any other sim... There are Menus which may look different from what we have in FSX or X-Plane, but still easy to navigate... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
February 10, 201412 yr Flightgear is getting better with each release I only wish that I could figure out how to use the osgEarth plugin. I really like this sim's weather engine and free planes.
February 10, 201412 yr Commercial Member Flightgear is getting better with each release I only wish that I could figure out how to use the osgEarth plugin. I really like this sim's weather engine and free planes. That plugin is really the main thing that has me interested. If it can offer the ability to fly over "Google Map"-looking land textures anywhere in the world at a good resolution; and the environmental functionality (clouds, fog, lighting, shadows, etc.) is good, then it can fill a niche for my personal flying. I would, of course, still use xpx and prepar3d, but it would be good to have a viable real-world texture platform too. Basically, it could be like using the flight simulator within Google Earth, but with cloulds, better planes, atmosphere, and other FG goodies. REX AccuSeason Developer REX Simulations
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