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Black blocks where buildings should be using DX10

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Hi All,

 

I'm using Steve's retail DX10 fixer and FTX global / North America and I'm getting the occasional group of black blocks where buildings should be.

 

Anyone got any ideas as to how to fix it?

 

TIA

DK

  • Administrators

Is there a chance that these black boxes that appear are really trees and not buildings?  What happens if DX10 is unchecked?

 

http://www.flightsim.com/vbfs/showthread.php?277230-ORBX-Northern-California-problem

 

Similar problem on another forum with Black Boxes the OP thought should be buildings.

Charlie Aron

AVSIM Board of Directors-ADMIN/Moderator-Registrar

Just going to run a Chromebook and not upgrade to a Windows computer. Too many problems with the new Sims! 😱
Trying to keep peace and harmony and the will of Landru on the site seems to be a full time job!

                          images (1) (1).jpeg

  • Author

yes, they could be trees I guess.


Even with DX10 off it still has the same black block problem. I've been flying around San Fran Int.

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  • Commercial Member

Try enabling missing texture alert in fsx.cfg, it could be a scenery underneath the scenery that you are looking at. I remember one gentleman had black blocks at an airport which turned out to be from another copy of the same airport that he had not uninstalled properly.

 

http://www.fsdeveloper.com/wiki/index.php?title=Missing_textures

 

Remember to turn it off though as every missing texture pauses the sim.

  • Author

Thanks Steve. I tried that but didn't see any messages whilst flying. I did see a green transparent wall close to the airport but still loads of black blocks where I think trees should be. If I turn on FTX Global it's ok. It seems only to be when flying with FTX North America.

 

Any clues?

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