Sign in to follow this  
robsgam

LOD radius not following Aircraft

Recommended Posts

I thought I was having an issue the other day with AEC but after reinstalling Global, Vector, and new ORBX libraries I noticed what the true problem is.  It seems my LOD radius is not tracking with the aircraft.  I was using the top down view when I again noticed the ground looked  funny on the horizon.

 

f63fed08-8479-4da6-b1ff-9661bd94c107_zps

 

notice how I am approaching the edge of detail.

 

391404dc-d12e-4466-9997-f534bb3f87bd_zps

 

does anyone have any idea how to fix this?  I thought it was an AEC issue because I am flying over Japan and China the last few days and wasn't sure what the airports should look like.

 

Also if I save the flight and load it, the LOD is once again centered for the moment but again doesn't track with me.

 

Thanks

Share this post


Link to post
Help AVSIM continue to serve you!
Please donate today!

When you put the sim in pause does the rendering catch up? Your product may not have been installed properly too. If your settings are too high, rendering will be slow and not all of the detail will show up immediately. This will happen too if you have the LOD_Radius set higher than the default max of 4.5.

 

Best regards,

Share this post


Link to post

When you put the sim in pause does the rendering catch up? Your product may not have been installed properly too. If your settings are too high, rendering will be slow and not all of the detail will show up immediately. This will happen too if you have the LOD_Radius set higher than the default max of 4.5.

 

Best regards,

 

He fixed it.

 

http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=7148

Share this post


Link to post

Great! Thanks.

 

Best regards,

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this