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Why fewer clouds in P3D2 ?

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I set up a flight in YBAS Australia using both FSX and P3D2. So same place same time and ASN in both cases (FSX version for FSX and P3D version for P3D).

The result was an average cloud cover in FSX similarly to fair weather. In P3D2 the sky was almost without clouds. How can that be ? In both cases I could see that the barometric pressure was not standard so in both cases ASN weather was injected. In both ASN versions I have let the settings be the same i.e unchanged for most part except I enabled enhanced overcast.

Could it be something as simple as your P3Dv2 cloud coverage density being set a little low?  Regardless of what ASN is trying to push through, each sim will only display as many clouds as the coverage density setting will allow.

 

You may find that the P3Dv2 setting is a bit low when compared against FSX...

  • Author

Could it be something as simple as your P3Dv2 cloud coverage density being set a little low?  Regardless of what ASN is trying to push through, each sim will only display as many clouds as the coverage density setting will allow.

 

You may find that the P3Dv2 setting is a bit low when compared against FSX...

 

That slider was one of the first thing that came to my mind. Maxing it in P3D2 didn't change anything.

I also get fewer clouds in P3Dv2. I haven't figured this out yet. The settings for both versions of ASN are identical and both FSX and P3Dv2 use the same graphics (Flight Environment X: Cloud Theme (Naturally Dense); Sky Theme (Natural Haze Sky). P3Dv2 Cloud Detail is set to 'Detailed clouds' and 'Cloud coverage density' is set to 'Maximum'. So far as cloud coverage and graphics rendition is concerned, FSX wins this contest!

 

JJ

Jean-Jacques

CYND, Gatineau-Ottawa Executive Airport, Gatineau, Quebec, Canada

  • Author

I also get fewer clouds in P3Dv2. I haven't figured this out yet. The settings for both versions of ASN are identical and both FSX and P3Dv2 use the same graphics (Flight Environment X: Cloud Theme (Naturally Dense); Sky Theme (Natural Haze Sky). P3Dv2 Cloud Detail is set to 'Detailed clouds' and 'Cloud coverage density' is set to 'Maximum'. So far as cloud coverage and graphics rendition is concerned, FSX wins this contest!

 

JJ

 

I just made a new test at ESGP which is close to where I live. We have thunder here now and both P3D and FSX got that right. But in this case there were slightly fewer clouds in FSX. But also there were more turbulence in FSX which seem to be expected in thunder storms.

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