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SteveW

FTX Global Lights Shader

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With Steve Parson's kind permission I have included the Global lights patch into the shader patches collection. Fixes the FTX Global lights black rectangle background problem in DX10 preview. If you missed the scenery fixer, Steve has very kindly allowed the code to be added to shader patches collection v3.2.2 becoming v3.2.3. The file "shader_release_v3.2.3.zip" can be found in the Misc. section. Exactly the same as v3.2.2 but includes the Global Lights fix, default on.

 

Regards

Steve


Steve Waite: Engineer at codelegend.com

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FYI: AVSIM Library Download location for the files under discussion above:

 

http://library.avsim.net/search.php?CatID=root&SearchTerm=steve+parsons&Sort=Added&ScanMode=1&Go=Change+View

 

 

 

PS: Many thanks to Steve Parsons (aka "StevFx") for this freeware package.

 

His payware package of far more comprehensive fixes is an outstanding "must-have" IMHO; I hope he resumes making it available for purchase in the near future.

 

 

BTW: Info in the OP of this thread may be of additional help to users if a heads up (with a 'link' to this original thread) is also posted at:

 

The Official DX10 Scenery Fixer Support Forum (AVSIM) for Steve's payware product:

http://forum.avsim.net/forum/644-the-official-dx10-scenery-fixer-support-forum/

 

DX-10 Discussions, Hints and Help (AVSIM): IMHO originally for Steve's freeware product, but now for all DX10 specific discussion / info:

http://forum.avsim.net/forum/569-dx-10-discussions-hints-and-help/

 

 

DX10 Forum (SOH):

 

http://www.sim-outhouse.com/sohforums/forumdisplay.php?92-DX10

 

 

Thanks for arranging this with Steve Parsons, and for the heads up on its availability ! :smile:

 

GaryGB

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