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Not liking tessellation.....


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Running Tess unchecked gives me a runtime error...every time. Running Tess checked, gpu usage goes up to 99%.

 

I don't really care about the wave effects, even though they look really cool. I hardly notice a difference  with the terrain as well.

 

I'm running a GTX 780Ti SC with a i7 4790k at 4.6Ghz. The reason I'd like to run with tessellation off is because I'm seeing everything through a 4K monitor (hence the GPU load). Even though the GPU load is pegged at 99% it is still mostly smooth. I just have an issue with everything getting so hot. And since I love flying around and in clouds, having the GPU at 99% doesn't help when they're around. However, I'm happy that my CPU load is only around 60%, so that leaves me with some headroom to (eventually) turn up some other settings. I'd love to just go and buy two Titan Blacks, but unfortunately, I'd probably end up with broken knees from not paying the guys back in time.

 

Is there a compromise in settings that will not stress my GPU so much without the sim looking like shinotsogood?

 

Thanks

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I don't see any difference with tess on or off.  I get what it does for waves and animation type stuff but I don't see how it really affects my rig at all.

| FAA ZMP |
| PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 32GB 5600 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

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Don't mistake low CPU load at 99% GPU usage as headroom - it's  not, it means in most cases of high settings that your CPU isn't able to push anymore to the GPU or you main thread is saturated with too much traffic or autogen. The other threads are only for terrain loading and if there's no terrain to load you get a fake low CPU load. The only thing that matters in P3D and FSX is that when the main thread is at 100% everything slows down. Yes you can artificially drive up GPU usage by high AA settings but that's another story...

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