June 12, 201510 yr Hi All,Very impressed with the fixer! Love the cockpit shadows, they add so much to the experience!I've found a slight problem I'm having on initial load and when changing settings and reloading the sim. For a good few seconds after the sim loads, everything is 'geometric' for want of a better word - the textures haven't fully loaded and the clouds and sky are flat blue/grey squares and often parts of the ground are missing. It eventually clears and loads normally but it lasts quite a few seconds after loading and when changing any settings whilst on the fly. I've actually deleted my cfg and let it build a fresh one but it didn't make any difference. Doesn't happen in DX9, just DX10.Is this normal? Tom Wright, UK PPL(A) SEP + Night Rating + IMC/IR(R) Microsoft Flight Simulator 2024 | AMD Ryzen 7 7800X3D | 32GB DDR5 6000MHz RAM | 16GB RTX 4080 Super | 2x 2TB Samsung 990 PRO M.2 | Thrustmaster TCA Airbus Sidestick + Quadrant | Logitech G Saitek Pro Flight Rudder Pedals | WinCTRL Airbus FCU + EFIS + MCDU
June 12, 201510 yr Commercial Member Yes, at least to some extent. You should check that your texture max load is set correctly for your aircraft textures and that there is no lag caused by av programs etc or something running in the background. My FSX Analysis Blog
June 18, 201510 yr Author Just to update, adding the line 'TEXTURE_BANDWIDTH_MULT=400' in the cfg file seems to have made it somewhat better. I'm not really sure why, or even if this is a good idea in the scheme of things, but before even the contrails of the aircraft were showing as black squares for a short time on view change but now they're not. It's still quite slow on initial loading though. Tom Wright, UK PPL(A) SEP + Night Rating + IMC/IR(R) Microsoft Flight Simulator 2024 | AMD Ryzen 7 7800X3D | 32GB DDR5 6000MHz RAM | 16GB RTX 4080 Super | 2x 2TB Samsung 990 PRO M.2 | Thrustmaster TCA Airbus Sidestick + Quadrant | Logitech G Saitek Pro Flight Rudder Pedals | WinCTRL Airbus FCU + EFIS + MCDU
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