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GCBraun

Cannot use default X-Plane Camera inside flight deck

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Hello, I have successfully activated the product (at least I got the message), but I cant move the camera or set any customized view using the X-Plane built-in camera system. If I change to the outside view, everything works normally.

 

I am also having a problem with the night textures on a default livery:

 

bD31UPr.jpg

 

Any thoughts? Thanks.

 

 

Thiago Braun


Intel i9 10900k@5.1Ghz@1.265v - Gigabyte GeForce RTX 2080 Ti - MSI Gaming Carbon Z490 - 32Gb RAM DDR4 3200 - 5TB NVMe/SSD - Samsung Ultra-Wide 49" 5K C49RG94SSU - BeQuiet Straight Power 1000W Platinum - BeQuiet Pure Base 500DX - BeQuiet Pure Loop 360mm
Thrustmaster HOTAS Warthog (w. MONSTERTECH Mounts) + MFG Crosswind Rudder Pedals
MSFS / Prepar3D V5 / DCS

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Any thoughts?

 

Seeing this here as well. Looking into it.


Kyle Rodgers

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Seems like it's defaulting to the shift-7 setting (weapon view) for internal cockpit. Hit shift-9 (3-D cockpit command view) and you should be in business.

 

I'm getting the night textures on all liveries as well.

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I cant move the camera or set any customized view using the X-Plane built-in camera system

 

Change your view. Use the shift commands to get into the 3D view that you can pan in, or use the view drop down.

 

The livery thing will be resolved shortly.


Kyle Rodgers

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Do a Shift 9 which puts into 3D mode (W puts it back into 2D).  Once it is in 3D mode then use your mouse to move to your favorite view and set by the number pad. Crtl 0-9.   I wish X-Plane had more than 10 views you can set but it is enough most of the time.

 

Signed,

Dan Bounds


Daniel Bounds

P3D v.3.x :: PMDG 737 NGX, PMDG 747-400

X-Plane 10 - MacOS & Windows 10 :: PMDG DC-6

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