June 2, 201610 yr Addons: Prepar3D V3.2 Real Air Turbine Duke V2 REX 4 Direct Texture REX Soft Clouds PMDG B737-600 Orbx Lake Tahoe HDE 2.0 EZCA EZDOK TrackIR ORBX FTX Global OpenLC Europe Active Sky Next Custom Sky Textures RSP 1.1 Reshade + MasterEffects My Youtube Channel (P3D/FSX/X-Plane Videos and much more!)
June 2, 201610 yr Nice. (But, blue line on final...k?) Gregg Seipp "A good landing is when you can walk away from the airplane. A great landing is when you can reuse it." i9 64GB RAM, GTX-5090
June 3, 201610 yr Haha, yah. Well below both Vse and Vmc on short final here. The Realair sim is nice but the turbine engine lag is pretty unrealistic as modeled. Way, way too much lag in both engine spool up and spool down. In the actual aircraft you can hold the blue line with whatever power setting is necessary until the aircraft is just over the runway threshold, then pull the engines back to idle for a smooth landing just above stall. With the Realair sim you have to bring the engines back to idle somewhere about 200-300 ft. agl to account for the unrealistic spool down. If you were to try holding the blue line over the runway threshold in the Realair sim, you'd float halfway down the runway before touching down.
June 3, 201610 yr Haha, yah. Well below both Vse and Vmc on short final here. The Realair sim is nice but the turbine engine lag is pretty unrealistic as modeled. Way, way too much lag in both engine spool up and spool down. In the actual aircraft you can hold the blue line with whatever power setting is necessary until the aircraft is just over the runway threshold, then pull the engines back to idle for a smooth landing just above stall. With the Realair sim you have to bring the engines back to idle somewhere about 200-300 ft. agl to account for the unrealistic spool down. If you were to try holding the blue line over the runway threshold in the Realair sim, you'd float halfway down the runway before touching down. I think I maintain about 81 Ng on final and bring it to idle over the approach lights somewhere. You're right...any later than that, unless you 'put' it on the runway and hit the reversers, you'll be looking at the 'other' approach lights. Gregg Seipp "A good landing is when you can walk away from the airplane. A great landing is when you can reuse it." i9 64GB RAM, GTX-5090
June 6, 201610 yr Author Very nice video, was that hand flown the whole way? Yes. Thx for watching My Youtube Channel (P3D/FSX/X-Plane Videos and much more!)
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