August 22, 20169 yr Hi all, I'm designing a new livery for the Mitsubishi changing the PSD format material supplied from the Flysimware website. I've looked in the FSX and Prepar3d and the Textures are BMP files. My software (Affinity for a mac) wont export the files in a BMP format. I would be helpful if there is a decent bit of software others have used to convert the files reliably that someone could recommend. I'm sure there are forum questions on how to install the new livery so I'll take a look for that, would be great if there was a little app to do it rather than manually, backing up the previous. I might write one actually. (The Mitsubishi MU2B-60 is my favorite aircraft, along with the Lear.....the turbo cessna 441.....Grumman etc Kind Regards Matt Attwell
August 23, 20169 yr I use dxt bitmap manipulator to open texture files, then send the opened file to my graphics software, usually GIMP, to edit, then save, then reload the image in dxt bitmap manipulator and save. dxt bitmap manipulator can be found at this address. http://www.mwgfx.co.uk/programs/dxtbmp.htm My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.
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