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darqen27

Engine gauges constantly bouncing around

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I have had this constant problem. The BMEP and MAP gauges all bouce around. If you zoom in and directly observe them, they stop boucing around and read one number, then when you zoom out they start boucing around and read another number. This effects the flight and fuel of the plane. It also causes sudden surges and engine damage. This is the most intrusive bug there is. I would like to know if others have this bug.

 

It is not an engine problem. There are no measures that fix it.

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It is not an engine problem. There are no measures that fix it.

 

I'm not entirely convinced based on what you have written in the previous paragraph. Have you opened up the maintenance manager to check for issues? Are you using the AFE to ensure that you are following the proper procedures? What other addons are you using? Do you have any conflicting axes on your hardware?

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I'm not entirely convinced based on what you have written in the previous paragraph. Have you opened up the maintenance manager to check for issues? Are you using the AFE to ensure that you are following the proper procedures? What other addons are you using? Do you have any conflicting axes on your hardware?

 

 

 

No addon's. No hardware. I checked everywhere. I have 300 hours. I have tried and checked everything. I waited this long to make sure it wasnt anything else.

 

With X-plane, I am confident I have checked everything else. This is a bug with your plane. Not with the user.

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No addon's. No hardware. I checked everywhere. I have 300 hours. I have tried and checked everything. I waited this long to make sure it wasnt anything else.

 

You don't have hardware at all?

 

You have 300 hours in the DC-6 in XPL and have waited through 300 hours to bring this issue up?

 

 

 


Please don't treat me like I don't know what I am doing.

 

While I somewhat understand where you're coming from, part of my job depends on me assuming people don't know what they're doing. A good number of the tickets we get are the simple things. The best place to start is the ground up...specifically in cases where people are not clear about what they have, or have not done.

 

In the future, in order to avoid anyone from any sort of support starting at zero, be as absolutely specific as possible.

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You don't have hardware at all?

 

You have 300 hours in the DC-6 in XPL and have waited through 300 hours to bring this issue up?

 

 

 

 

While I somewhat understand where you're coming from, part of my job depends on me assuming people don't know what they're doing. A good number of the tickets we get are the simple things. The best place to start is the ground up...specifically in cases where people are not clear about what they have, or have not done.

 

In the future, in order to avoid anyone from any sort of support starting at zero, be as absolutely specific as possible.

 

My hardware is a xbox controller. No reverse on those. I have unplugged it to see if it was the cause, no dice.

 

For about 50 hours it was reduced(on and off, not completely) and I forgot about it. Then it came back. It was one of the first bugs I noticed, but there was also a mention of gauges in the patches so i thought it was also an issue that was being worked out. 

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My hardware is a xbox controller. No reverse on those. I have unplugged it to see if it was the cause, no dice.

 

For about 50 hours it was reduced(on and off, not completely) and I forgot about it. Then it came back. It was one of the first bugs I noticed, but there was also a mention of gauges in the patches so i thought it was also an issue that was being worked out. 

 

I wouldn't exactly call this a bug. I'd call this more of an incompatible hardware issue. I doubt you're going to find people in the sim community who have designed their products to work specifically with an XBOX controller.

 

What axis is being used for throttle?

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I wouldn't exactly call this a bug. I'd call this more of an incompatible hardware issue. I doubt you're going to find people in the sim community who have designed their products to work specifically with an XBOX controller.

 

What axis is being used for throttle?

None. Keyboard is assigned to throttles. I only use the controller for the yoke and rudders. everything else is keyboard flown

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None. Keyboard is assigned to throttles. I only use the controller for the yoke and rudders. everything else is keyboard flown

 

Can you confirm that you've removed (set to "none/nothing" for XPL) any of the additional axes on the controller? The triggers may also appear as axes, and XPL will attempt to assign something for just about all axes.

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Can you confirm that you've removed (set to "none/nothing" for XPL) any of the additional axes on the controller? The triggers may also appear as axes, and XPL will attempt to assign something for just about all axes.

 

The only two axis assigned are triggers to rudders(not the bumpers) and the left stick is assigned to the yoke.

 

Left and right bumpers are assigned to differential brakes.

 

Start button is assigned to landing gear. Directional pad is assigned to flaps on right/left and trim on up/down.

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The only two axis assigned are triggers to rudders(not the bumpers) and the left stick is assigned to the yoke.

 

Left and right bumpers are assigned to differential brakes.

 

Start button is assigned to landing gear. Directional pad is assigned to flaps on right/left and trim on up/down.

 

Thanks. I just had one of our guys try using his controller with his PC and he's reporting that all controls are smooth unless you're attempting to use one of the trigger axes as a throttle, but that's related to muscle twitch. I had him try to use key commands, axes, duplicate axes, and the like, and it all worked without issue. There's something else at play here.

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If you zoom in and directly observe them, they stop boucing around and read one number, then when you zoom out they start boucing around and read another number.

 

This is really weird. I'm not sure how a difference in zoom can affect anything in the simulation unless the control you use for zooming is involved in a control axis.

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This is really weird. I'm not sure how a difference in zoom can affect anything in the simulation unless the control you use for zooming is involved in a control axis.

 

Quantum physics dictates that anything observed can change its state(Like observed particles, are they waves or not).

 

:P Other then that I can not explain it.

 

The zoom used it the mouse scroll zoom.

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This might be a dumb question from someone who doesn't own X-plane or the amazing DC-6 (what? You say?). No.  :sorry:

 

However, I'm just throwing ideas in as a rank outsider which may help fellow simmers out there whatever they fly.

 

darqen, have you installed any new graphics drivers recently? Anything else new on your PC, not necessarily related to the sim or the plane, but perhaps something which might be taking away PC horsepower, so the sim doesn't run as well as it did?

 

Thanks for your time guys!  :hi:

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This might be a dumb question from someone who doesn't own X-plane or the amazing DC-6 (what? You say?). No.  :sorry:

 

However, I'm just throwing ideas in as a rank outsider which may help fellow simmers out there whatever they fly.

 

darqen, have you installed any new graphics drivers recently? Anything else new on your PC, not necessarily related to the sim or the plane, but perhaps something which might be taking away PC horsepower, so the sim doesn't run as well as it did?

 

Thanks for your time guys!  :hi:

I'm running an system overclocked to 4.5ghz. 16gb ram 2133 and a 970gtx graphics card.

 

The sim runs capped at 60 fps

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I can assure you this is not a bug... I've zoomed in quite close during testing when collecting numbers for various reasons.  No one else has reported this, and I for one am very interested in what you find. Keep us posted please.

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I published a video in the other thread. My video clearly shows the gauges and their actions. Please feel free to watch this video.

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I am guessing this will never get looked at fixed, it has been almost a month since I posted the proof of the MAJOR bugs here.

 

I am getting sick and tired of ENGINE DAMAGE DUE TO OVERBOOSTING on takeoff

 

This is not realistic, and obviously PMDG cares not about updating these major bugs.

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I am guessing this will never get looked at fixed, it has been almost a month since I posted the proof of the MAJOR bugs here.

 

I am getting sick and tired of ENGINE DAMAGE DUE TO OVERBOOSTING on takeoff

 

This is not realistic, and obviously PMDG cares not about updating these major bugs.

 

Justin,

 

This is not a bug. It's either a hardware incompatibility, or some other type of plugin or axis interaction. The vast majority of the users here (and in general) use some sort of "normal" hardware. That hardware is, of course, compatible with our aircraft. Using non-standard hardware such as an XBOX controller - which I believe you are using - is going to get you odd results because it was not built to be used in flight simulators. Moreover, even when I disconnect my throttle and use keyboard commands for throttle, I'm not seeing this issue. One of our modelers didn't see this issue (to include when he plugged an XBOX controller in and tried it that way). Dan (page 1) doesn't see the issue, from what I recall. And the lead on the DC-6 didn't see the issue. Apart from that, perhaps it's a plugin causing the issue.

 

Of course we care about updating bugs. I'm sitting here in the latest build of the DC-6 doing EXACTLY that. You've gotten more attention from more of the team than most others around here because I took a couple of the devs aside individually to test out all kinds of things just to try and reproduce your situation. We want to find issues with our products and fix them. None of us have been able to do it. If it were an actual bug, one would imagine that other users would have popped in to note that they're having the issue as well, which they - curiously - have not. Moreover, if you spent half as much time helping us troubleshoot by trying all kinds of different things and letting us know, as you do taking shots at us in the forum, we might've come to some sort of resolution for you, but you haven't. We can't see the issue here. You're the only one who has the issue, so you're the only one who can help us understand the situation on your computer that is causing it. So far, you haven't done that.

 

Help us help you.

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Not trying to sound like an A. I just have been using it for about 450 hours. If you want my assessment or maybe you could offer me a beta team access. I have references for beta and alpha(even pre-alpha) testing.

 

I have disconnected the XBOX controller and used only my joystick, I still get the same problems(But i can use reversers!)


Maybe something in my system specs.

 

I5-2500K @ 4.5ghz, Asus 970GTX overclocked, 16GB ram, also overclocked.

 

2 monitors, one 60 inch vizio for the flight sim and my aux monitor for watching hulu.

 

This problem existed when I had my 570gtx and upgraded it.

 

Only plugins are FSeconomy, Xsquawkbox, CIVA and Ground services

 

I just installed the HD meshes for north america(But this has no effecf, the problem was prior)

 

I am running the latest version of Nvidia drivers. in fact all drivers are up to date.

 

I have taken my own mearsures to cease this problem, but nothing has effected it other then turning weather off and reducing graphics. I notice it jumps the most in areas with lots of buildings.

 

My system can handle x-plane @ moderate high setttings for about 40 - 60 fps in normal areas and about 25 fps in areas like new york or atlanta

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If you want my assessment or maybe you could offer me a beta team access. I have references for beta and alpha(even pre-alpha) testing.

 

Honestly, so far, you've offered absolutely nothing in this thread that would make me want to do that for you. Part of being on the beta team is offering meaningful feedback for actionable response. We can't have the devs trying to drag information out of you. So far, I've had to do that this entire time.

 

 

 


I have disconnected the XBOX controller and used only my joystick, I still get the same problems(But i can use reversers!)

 

So it's something else on your machine - plugins, or settings - that is causing the issue.

 

Again: help me help you here. Give me as much data as you can. Heck, pretend you're applying for a beta tester job.

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I have offered a lot of insightful information regarding the performance of this plane.

 

I have no interest in continuing with this thread now. Obviously I am wasting my time.

 

Way to go PMDG. I wont buy any more products.

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Do you use the aux monitor at the same time as flying the sim? If so, could that action of streaming video interfere with the sim?

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I have offered a lot of insightful information regarding the performance of this plane.

 

You really haven't. You offered no real information other than "I've tried everything" (without stating specifics), and "this is a bug," despite my best efforts to drag more information out of you.

 

 

 


I have no interest in continuing with this thread now. Obviously I am wasting my time.
 
Way to go PMDG. I wont buy any more products.

 

You cannot pin this on us. I've clearly been in here attempting to get the necessary information from you to help us possibly help you. As early as post #4 I asked you to be as specific as possible, and as early as post #2, it was clear that I needed much more detail. I continued to ask for detail and none was provided. Your failure to provide us extra information is not our fault.

 

Sorry. This one's on you.

 

 

 

 

If at some point you decide that you'd like us to help you, please come back with some amount of detail about your situation: plugins, addons, what you've tried specifically, the hardware you're using, and so on. This discussion is only as valuable as the value that you put into it.

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Hello darqen27

 

Have you already tried if deleting the X-Plane preference files helped remediating the issue?

 

Regards

Nik Schild

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