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theskyisthelimit

Turn up gamma in XP11 without HDR possible?

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Given the issues we are having with XP11 and HDR + FlyinsideXP.. i'm wondering if there is some way, maybe via dataref or lua script to increase the gamma in XP11.. (to brighten the cockpit at least)..

 

I saw that in XP10 it was a standard setting..

 

Does anyone know offhand?

 

Thanks in advance

 

edit: i saw these cockpit ones referenced for version 10.. it would be nice to have a setting that did both cockpit and outside, and i'm not even sure if they work in 11

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I read they removed the gamma setting to standardize scenery development and  problems on the Mac side, Don't ask for a direct link , can't remember.

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Using MAXXFX not ideal but will help

I see that, not seeing a demo though, its a $20 shot in the wind unfortunately.

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I see that, not seeing a demo though, its a $20 shot in the wind unfortunately.

 

No demo - go to YT should be something to show you what it does

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I use Reshade instead, it's free but not as easy to configure as MaxxFx. But you don't really need to mess with many setting to get an improvement. I only use curves to add contrast and Lumasharpen to get rid of the FXAA softness.

 

Here's two comparisons with X-Plane 11 (also works fine in 10):

http://www.avsim.com/topic/498547-grab-your-x-plane-11-beta-guys/?view=findpost&p=3518337

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I use Reshade instead, it's free but not as easy to configure as MaxxFx. But you don't really need to mess with many setting to get an improvement. I only use curves to add contrast and Lumasharpen to get rid of the FXAA softness.

 

Here's two comparisons with X-Plane 11 (also works fine in 10):

http://www.avsim.com/topic/498547-grab-your-x-plane-11-beta-guys/?view=findpost&p=3518337

Unfortunately installing this seems to break flyinside.. so unless there is a workaround it wont help matters in my situation with VR

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Unfortunately installing this seems to break flyinside.. so unless there is a workaround it wont help matters in my situation with VR

Good to know, thanks! Will point that out when recommending Reshade, unless LR fixes this (intentionally or unintentionally) with a further release.

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