January 3, 20179 yr Hi, I am trying to set up a shared cockpit between my friend in Germany and myself (Tampa, Florida). We would like to start with the MS default aircraft and running into some difficulties: Both run: FSX-SE; Norton 360; ports are forwarded on both routers (6112 to 6122). For test purposes we will briefly disable Norton Firewall; I have created a session and have arrived in the Briefing Room waiting for my friend to join. Question: If I arrived at the Briefing Room through connecting, does that indicate a properly working connection? (see screenshot) I just now saw the OVPA guidlines and will also troubleshoot my end. Thanks for help Sorry, forgot the link to the screenshot: https://www.flickr.com/photos/141330124@N05/shares/6b2qz6 Brgds Juergen Mader
January 3, 20179 yr Commercial Member Hello Juergen, and welcome to the Shared Cockpit forum! Instead of typing it all out, I thought you might prefer a link to a Video which should show you exactly what to do. HERE is the link. Best wishes! Dave Hodges System Specs: I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.
January 4, 20179 yr Starting with default aircraft as you are is definitely a good idea. In the box version clients should be able to connect to the host at the point of your screenshot (the briefing room). I can't say for sure that it is the exact same way in the Steam version though. Did you try clicking "fly now"? I usually find it preferable to make the connection between pilot and co-pilot once the pilot's aircraft is on the tarmac in the virtual world. Once a connection is established you will usually see an error message about gauges not being synced. Don't worry about that error message. Karl I7-4770K/8GB RAM/GTX 770/W7-64
January 4, 20179 yr Author Hi, I can click on "fly now" and the aircraft loads to the selected field and location. The question I have is: I get to the briefing room after FSX displays "connecting" for several seconds. After that I am in the briefing room. CAN I ASSUME NOW THAT THIS BEHAVIOR ON MY PC INDICATES A WORKING CONNECTION? By working I mean: connected to steam - port range 6112 to 6122 forwarded in the router - Norton 360 firewall rules set! The problem we are having is: he and I can't see each other and an error occurs "cannot connect to host". I also watched the video, however he has a working connection already. Thanks for help Brgds Juergen Mader
January 4, 20179 yr Commercial Member You'll get text displayed when the connection has been made. It says xxxxx has joined your aircraft.- or words to that affect. Dave Hodges System Specs: I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.
January 4, 20179 yr Author Hi, I just watched the video again and wanted to follow along in FSX. After I select Multiplayer and select Steam on the internet - sign in - I get the following screen (see screenshot). It differs from the one the video starts at (see screenshot). https://www.flickr.com/photos/141330124@N05/shares/42M9D8 How do I get to the screen on the video? Thanks for help Brgds Juergen Mader
January 4, 20179 yr Commercial Member You missed a step. Instead of selecting steam, select LAN. Dave Hodges System Specs: I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.
January 4, 20179 yr Author Hi Dave, Here are screenshots from the sign in window (sign into steam or lan) and the next window (choose a session to join or host a session). Again, it looks completely different from the video, even though the video is for FSX steam edition. https://www.flickr.com/photos/141330124@N05/shares/4i9iA9 Thanks for help Hi Dave, Here is a video that shows more of the FSX-SE multiplayer windows like mine. I do believe the LAN log in is for connected PC on your LAN setup. Thanks I don't know how this ended up in the above post? Hi Dave, Here is a video that shows more of the FSX-SE multiplayer windows like mine. I do believe the LAN log in is for connected PC on your LAN setup. Thanks Brgds Juergen Mader
January 4, 20179 yr Author Hi, Now it gets even more confusing: I just stumbled across a steam community : FSX-SE Multiplayer Server Set-Up (https://steamcommunity.com/sharedfiles/filedetails/?id=360570904) and here it shows port forwarding for Port 6112 (TCP&UCP) and Port 27016 (TCP & UCP). I was under the impression that the Port Range of 6112 to 6122 had to be forwarded? Any thoughts Thanks for help Brgds Juergen Mader
January 6, 20179 yr Author Hi, We have solved the connection problem by following the following instructions: https://flightsimeindhoven.files.wordpress.com/2016/02/fsx-se-multiplayer-guide.pdf Once we opened the mentioned ports (6112 and 27016) we were able to connect in a shared cockpit. Thanks for help Brgds Juergen Mader
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