February 12, 20179 yr I have done numerous painting in photoshop using DDS and PSD files - no problem Now a friend requested to do a Wilco A340 painting. On the CD in the paintkit folder I found the PSD files. Very basic files, no master file but that I can create myself. Anyway, I noticed that the A340 uses BMP in the texture folder as opposed to DDS. Saving my work as a BMP works if you look at the airplane from close up. As you move away from the plane, the fuselage becomes metal gray Probably I am not saving the file with the correct options, but I have tried just about every setting and can't get it to work. Any hints ? Thanks AMD 7 7700X, 32GB DDR5, RTX 5060ti 16GB, 2 x Samsung 1TB NVMe, 1 x 4TB sata SSD, Windows 11 Prof
February 12, 20179 yr What happens when you save it as a .dds? The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
February 13, 20179 yr And what happens when you drink too much coffee? Sorry. The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
February 13, 20179 yr Author Well, the coffee didn't work :mad: As far as I know, there is no option re mip-maps when saving BMP in photoshop I use a work-around now : photoshop saving as PSD , load that file into DXTBmp as save as extended BMP AMD 7 7700X, 32GB DDR5, RTX 5060ti 16GB, 2 x Samsung 1TB NVMe, 1 x 4TB sata SSD, Windows 11 Prof
February 13, 20179 yr When colors look OK at short distance and change when distance increases, it has to do with mipmapping i.m.h.o.
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