May 28, 20179 yr In P3D V3 or V4 if it's raining does this effect translate to an aircraft performance during takeoff and/or landing?
May 28, 20179 yr 35 minutes ago, ukplane1 said: In P3D V3 or V4 if it's raining does this effect translate to an aircraft performance during takeoff and/or landing? I believed V3 no, V4 I'm not sure Hoang Le Hoang Le i7 13700k - Sapphire Nitro+ AMD RX 7900 XT - Asus TUF Z790 PLUS D4 - Gskill Trident 32GB DDR4-3600 LG 34GP63A-B Ultrawide - ASUS VG259QM MSFS2020
May 28, 20179 yr I would say that is more aircraft related. Moisture and icing has been in the sim since FS9. It's a question of whether the model developer incorporated their affect into the model. However, P3D V4 is unknown until they release the SDK. Super VC10 into LOWI with PF3 at a cinema near you https://www.youtube.com/watch?v=298UDyNmgUA
May 28, 20179 yr You might take a look at the LUA Dynamic ground friction script ... 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
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