June 2, 20179 yr With PTA not being developed for v4 I'm looking for a way to disable the HDR luminance adaptation effect manually. I found a guide to the lighting settings in P3D and at the bottom it says the eye adaptation rate can be modified. I can't find the entry in my v3 cfg so I assume I have to add the line myself. If this is indeed the case, what do I put after the =? Will setting this to zero turn the effect off? http://www.prepar3d.com/SDKv3/LearningCenter/settings/display/lighting_settings.html
April 17, 20206 yr On 6/2/2017 at 6:24 PM, threegreen said: With PTA not being developed for v4 I'm looking for a way to disable the HDR luminance adaptation effect manually. I found a guide to the lighting settings in P3D and at the bottom it says the eye adaptation rate can be modified. I can't find the entry in my v3 cfg so I assume I have to add the line myself. If this is indeed the case, what do I put after the =? Will setting this to zero turn the effect off? http://www.prepar3d.com/SDKv3/LearningCenter/settings/display/lighting_settings.html Is it work for v5? I used "Turn off HDR luminance adaptation effect" in P3Dv4.5 with PTA and dont like it in v5. Webmaster of yoyosims.pl.Win 10 64, i9 9900k, RTX 3090 24Gb, RAM32Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: HP Reverb G2
April 17, 20206 yr Ok in cfg default is: ADAPTATION_RATE_SCALAR=0.050000 I'll try some of settings, perhaps 0 turn it off. Webmaster of yoyosims.pl.Win 10 64, i9 9900k, RTX 3090 24Gb, RAM32Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: HP Reverb G2
April 19, 20206 yr On 4/18/2020 at 12:11 AM, YoYo said: Ok in cfg default is: ADAPTATION_RATE_SCALAR=0.050000 I'll try some of settings, perhaps 0 turn it off. It is the rate of adaptation : you need to increase it to accelerate the change. I tried 0.20 - looks good... Gérard
April 19, 20206 yr More is 22 minutes ago, gaab said: It is the rate of adaptation : you need to increase it to accelerate the change. I tried 0.20 - looks good... Gérard More = faster? Webmaster of yoyosims.pl.Win 10 64, i9 9900k, RTX 3090 24Gb, RAM32Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: HP Reverb G2
April 20, 20206 yr 1 hour ago, YoYo said: More is More = faster? YES 🙂 Found per chance the same "guide to the lighting settings in P3D" yesterday 🙂 I recommand to take a look at HDR_BLOOM_THRESHOLD and decrease it to address the washed aspect of lighted objects. Mine is now at 2.70 (inherited of REX EF in V4), instead of default 10.5. Let me know what you think about. Gérard Edited April 20, 20206 yr by gaab
April 25, 20206 yr Is it possible to turn it OFF permanently? Webmaster of yoyosims.pl.Win 10 64, i9 9900k, RTX 3090 24Gb, RAM32Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: HP Reverb G2
April 25, 20206 yr Commercial Member This is the only good effect in v5. In jurisprudence, there is a principle - you look for the person who benefits.
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