July 29, 20178 yr TrackIR movements along xyz-axis (I don't mean rotation here) happen now in relation to plane's xyz-axes only. I'd like to have an option to change this behavior so that the movement was in relation to current Chase Plane camera and where it is pointing at. For example, if the camera is tilted up towards overhead panel and I want to move my head closer to my screen to get closer look of overhead knobs, the camera moves towards plane's nose, not towards the overhead panel as I suppose. That doesn't not feel realistic. Would it be possible to fix that? AMD Ryzen 5800x3d | 32GB DDR4 @ 3200MHz | RTX 3080 | 3440x1440
August 4, 20178 yr I have the same at the wing view. Trying to get closer to the window by moving my head torwards it, the view moves into the direction of the cockpit. System: i7-2600K, 4x 3.40GHz | ASUS P8P67 Deluxe B3 | 8GB Kingston HyperX T1 DDR3-1600 CL9 | HD 6950 2GB | 750W BeQuiet! Dark Power Pro P9 - 80Plus GOLD | 2x SSD SATA 3 FSX: SP1+Acceleration+REX
October 3, 20178 yr Hi, I'm looking also for the same thing. It was like that with EZDOK, the head moves were related to the orientation of the camera, not to the plane. I like Chaseplane but it just a pain to move the head in the correct way when turned one side or another. Romain Roux Avec l'avion, nous avons inventé la ligne droite. St Exupéry, Terre des hommes.
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