August 3, 20178 yr 47 minutes ago, AnkH said: I wonder why the switch to 64bit should have changed anything on the blurry question? BTW: I do not see any blurries in 90% of my flights. Only Switzerland Professional X (kind of a photo scenery) seems to be prone for blurries when flying low and fast with my current settings. Did you add the "TEXTURE_SIZE_EXP=9" line to your config? Maybe you should try this once. Hi, I assumed LM would have done a lot of work to the sim in the same way when they initially changed the original coding and put a lot more processing onto the GPU. It would seem not. I have also read reports from guys saying they no longer have blurries since going to V4, so it remains a mystery to me. The "TEXTURE_SIZE_EXP=9" is a new one to me. What does this do? Cheers. HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
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