August 27, 20178 yr I find that the landing and taxi light don't do much to help when taxing or about to touch down. They seem to be focused to close to the aircraft. Anyone else notice this or do I have something goofy going on here. Are there any after market lights that can be added? Sam Prepar3D V5.3/[email protected]/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/ ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/
August 28, 20178 yr Author LOL...Am I the only one with lighting problems or at least question on this plane landing and taxi lights?? Sam Prepar3D V5.3/[email protected]/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/ ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/
August 28, 20178 yr Sam, I have this issue with most of the aircraft released by Carenado & Alabeo the past couple of years. Their landing and taxi light splashes are modeled too close to the aircraft, and have limited visibility from the cockpit unless you raise the view point with several shift+enter keypresses. Regardless, I still own the majority of aircraft from them. Some aircraft are better than others with regards to the landing/taxi lights. I do not know of any way to modify the lights, since they are built into the model. Cheers, Gerald
August 29, 20178 yr Author Thanks Gerald. I don't do a lot of the Carenado stuff but I I do like this M20R. We will see if maybe someone has a hack for the lights. Sam Prepar3D V5.3/[email protected]/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/ ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/
August 29, 20178 yr I looked at some YouTube videos and it seems the lights aren't very bright...at least in the ones I saw. Gregg Seipp "A good landing is when you can walk away from the airplane. A great landing is when you can reuse it." i9 64GB RAM, GTX-5090
December 17, 20178 yr I played around and came up with the Shockwave setup for the Mooney [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing light.0 = 5, 2.0, 10.32, -0.5, Fx_shockwave_landing_light_light light.1 = 5, 2.0, -10.32, -0.5, Fx_shockwave_landing_light_light I used these type of lights because they give the best ground illumination. Change the light type if you wish.
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