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GolfMikeBravo

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  1. I'd like to see some of the older stuff: Lockheed Electra, Convair 580, Britannia/CL44, F27/FH227, etc.
  2. I remember Froogle (I've been doing this flight sim stuff for a LONG time). He was certainly one of the YouTube flight sim pioneers, and always had informative videos. I wonder what he's up to these days? I think his real first name was Pete.
  3. I recently checked the Carenado T182T, and was surprised to see all of the aircraft lights working correctly in MSFS 2024 (SU3). I am not in the SU4 beta though.
  4. Looking forward to the Iris Simulations Pilatus PC-24 and the Milviz Learjet 60XR! Who knows when they will be released, though. Should be worth the wait! Cheers, Gerald
  5. Got a chance to talk with Bob Hoover back in the early 1980's at an airshow at KSFB, where he performed with the P-51. Saw him perform the deadstick Shrike routine at KDAB a few years later. One heck of a pilot and interesting guy! I plan on picking up this aircraft this weekend, and attempting his airshow routine (if I can find the full routine online). I probably won't be as successful with the routine as he was! Gerald
  6. I've also seen this when I first installed v3.1 with other aircraft, such as the Carenado Navajo and the RealAir Turbine Duke. Starting at night, then switching back to day seems to fix the problem. I have not installed P3D v3.2, so I don't know if this bug continues with the above aircraft in that version. Cheers, Gerald
  7. I have seen this, too! During the daytime, it's a nice frosty light blue edge around all of the trees. Based on my experience with tree textures for FS9, my guess is that this is caused by the background color (transparent portion) used for the tree textures. I found through past experimentation that the optimum background color for tree textures was not black, gray or sky blue, but was an average of all of the colors used to create the tree. This seemed to minimize the effect seen above. I would like to test this with the Orbx HD trees textures, but have not had the chance yet. Cheers, Gerald
  8. I had one of the Flight Master I yokes a couple of years ago. It was solidly built, but had limited movement (around 3" to 3.5" in pitch), did not always return to the same center value, and still stuck a bit in the pitch axis making it harder to make fine pitch adjustments on landing (it wasn't a ball bearing yoke). I'm unsure if they improve things for version II. In it's price range, I think that it is a good bargain. Gives you plenty of switches in a very solidly built product. It was just the yoke mechanism itself that I wasn't happy with. If you can afford it, I would step up to a PFC yoke with hall sensors instead of potentiometers, or a Yoko yoke. Cheers, Gerald
  9. Kerry, Your name sounds familiar to me! Are you the same Kerry Gipe that created a Gulfstream back in the FS5 days? I really liked that airplane back then. I also thought that FS5 was approaching "as real as it gets" (Ha Ha). We would have been amazed back then at what we have now for flight simulation programs. Gerald
  10. Geotechnical Project Manager here, otherwise known as a "dirt engineer". Who knew playing in the dirt as a child would lead to a career! Also, was a CADD Manager, Network Administrator and IT "helpdesk" guy back in the '90's (anybody remember Novell networks?). Cheers, Gerald
  11. Frieg, It looks to me like the majority of the landclass in that area is actually the small fields (crops), and that many of the bands of forest occur due to the slope of the land. If the slope of the land is too great, P3D (and FSX) will replace the landclass texture with forest (or rock, or other textures) on the sloped portion of the terrain. This replacement is highly visible in mountainous areas, where many of the slopes are replaced with a rocky texture. If my memory serves me correctly, this is based on values obtained from the lclookup.bgl for each landclass type. I believe that the solution to your problem is to either use a different landclass product, or modify the landclass (change from crops to forest) in the affected areas, which would be a HUGE task. Cheers, Gerald
  12. Woohoo! KSYR made the list! This airport is somewhat special to me, having acquired my PPL-SEL there (back in 1978). Actually, any of the airports listed would be great (although I would prefer KSYR first due to personal bias!). Please consider this as my vote - I do not have a twitter account, and don't want one. Cheers, Gerald
  13. For me, the deciding factor for going from v2.4 to v3.0 was the transparent ATC window. If you don't use the default ATC, then this would not be of benefit to you. For 3.1, it was the additional HDR settings, and it seems to me that graphically, the weather is better looking in v3.1 (although I don't know why - could just be the improved HDR). All three versions have run well on my system - no OOM errors or CTDs. When upgrading, I have always uninstalled the previous version and performed a full install with the newer version. Cheers, Gerald
  14. Rob, The throttles are fairly narrow, however, the two throttle levers are a bit taller than the spoiler lever. The spoiler lever is also angled outwards, which helps. I have never had an issue using the spoilers (I have the less expensive two engine jet unit, not the enhanced twin jet quadrant). Regards, Gerald
  15. Rob, I can vouch for the quality of the PFC Throttle Quadrant Console! I have had one for about 2 years, and have many of their add-on throttles (3-lever TPM, 6-lever TPM, 2-engine jet quadrant and vernier (push-pull) TPM. The resistance is adjustable by turning the screw on the side of each quadrant. Also provides flap switch, gear switch, rudder trim (not used much - very sensitive) and TOGA button. Very happy customer here! Gerald

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