Jump to content
Sign in to follow this  
DTG_Cryss

Update 14 (v1.3.21412.0) Now Live

Recommended Posts

It's a pretty mixed bag this week, with tweaks to a lot of mission content based on user feedback thus far. We've also got a hefty update to the Pro Mission Editor, with a variety of recipes being added to the sim to make creating missions just that little bit easier.

That's not all, but read on for the full patch notes.

Missions

Low and Slow

  • Correct airports now listed on the flight planner

Scud Runner

  • Prevents the aircraft going backward once the mission’s completed.

Burning the Candle at Both Ends

  • Removed compass on end cinematics.

MEP Lesson 3 - Engine Failure Takeoff

  • Aircraft can no longer be operated in failure cinematics.
  • Leaving the runway no longer leaves the plane spinning.

MEP Lesson 4 - Skills Test

  • ATC text now correctly references runway 24 as the landing target.

LAPL Lesson 5 - Approach and landing

  • Re-balanced difficulty.

PPL Lesson 8

  • The lesson now ends if the player misses the runway.

PPL Lesson 9 - CheckRide

  • Tweaked steep turn checks to rebalance lesson difficulty.

Aircraft
All

  • Reduces windscreen darkening when Advanced Weather is enabled.

RV7

  • Tweaked cabin light position to improve instrument legibility during night flights.

Frontend

  • Quitting a C&D flight no longer causes the UI to show C&D as enabled

Engine

  • Fixed instances of free-flight time not recording when landing whilst accelerating and above stall speeds.
  • Reset recycled voices where the 3D audio may affect volume and pitch.
  • Fixed throttle null zones to allow throttles to hit their 100% maximum reach.
  • Fixes transparent white square artifacts attached to cars and various land vehicles.
  • Application shuts down addon exes if the game exits unexpectedly

Pro Mission editor

  • Additional mission creation recipes.
  • Added basic categories and favourites handling for recipes.

A full list of recipes can be viewed here.

  • Fix drag/drop of Scenery and Waypoints onto the map.
  • Added ability to resize area boxes using a mouse.
  • Fix incorrect model elevation for MobileSceneryObjects, if an attached model is AGL.
  • Menu items can be unfavourited if in multiple categories.
  • Realism node now enables collisions.
  • Block mission publish without a default image.
  • ‘Friendly Names’ switch now operational when using action palette’s ‘Object Type’ list.
  • Using hardcoded text in Menu Items no longer causes text corruption.
  • Prevents editor from minimising when clicking the first dialogue box seen when editing. 
  • Fixed instances of model viewer window not being visible on certain configs of O/S and screen resolution.
  • Fixed instances of the scrollbar not appearing on the attributes dialogue under certain conditions.
  • Upvote 5

Dovetail Flight Community Manager: Catch me on Twitch

Share this post


Link to post

Cryss, is this live yet as nothing is downloading for FSW when i run the Steam front-end? What version of FSW should we have after this update?


 i7-6700k | Asus Maximus VIII Hero | 16GB RAM | MSI GTX 1080 Gaming X Plus | Samsung Evo 500GB & 1TB | WD Blue 2 x 1TB | EVGA Supernova G2 850W | AOC 2560x1440 monitor | Win 10 Pro 64-bit

Share this post


Link to post
15 minutes ago, vortex681 said:

What version of FSW should we have after this update?

Read the heading.....

Share this post


Link to post
Just now, torium said:

Read the heading.....

Thanks! Late night, early morning, old age...


 i7-6700k | Asus Maximus VIII Hero | 16GB RAM | MSI GTX 1080 Gaming X Plus | Samsung Evo 500GB & 1TB | WD Blue 2 x 1TB | EVGA Supernova G2 850W | AOC 2560x1440 monitor | Win 10 Pro 64-bit

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...