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Skywolf

Help me Decide - VAS mgmt in FSX-SE - Secondary Roads Vs Tertiary Roads Orbx Vector?

Orbx Vector - What to turn off or keep for best look  

5 members have voted

  1. 1. Secondary Roads vs Tertiary Roads

    • Disable Secondary and keep Tertiary
      1
    • Disable Tertiary and keep Secondary Roads
      3
    • Disable Secondary and Tertiary Roads
      1
  2. 2. Various Features

    • Disable Power Lines
      3
    • Keep power Lines
      2


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Hi guys,

Lately I have moved to play with FSX-SE for a bit as I need to get my money's worth with my FSX PMDG 737, MD-11 and Majestic Q400 32 bit addons.  The only heavy bird that I have in 64bit is PMDG 777 but before I upgrade tons of my addons into the new 64bit.  I want to get mileage from PMDG 737 and MD-11 that I have invested in.

I do notice without FTX regions installed that I can use these birds work quite well with FSDT airports and FTX Global+vector+openLC.

But help me out on what should I keep on Vector.  I want to be able to keep most of the scenery features active but I can rid of some stuff if it really makes no difference when you look at the outside world from the external views.

Currently I have Secondary and Tertiary Roads off, and I have lot of VAS saved already, but I now I have room to play.

I can not figure out between Secondary and Tertiary roads.

This should be a fun post.

Thanks

 


Active Pattern: MSFS2020 | In Long term Storage: Prepar3d  

How I Evaluate Third Party Sim Addon Developers

Refined P3Dv5.0 HF2 Settings Part1 (has MaddogX) and older thread Part 2 (has PMDG 747)

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Request for larger sample size on the poll

 

So far I am have disabled Powerlines, Tertiary and kept Secondary roads. 

What else can I remove or keep?

 

Thank you


Active Pattern: MSFS2020 | In Long term Storage: Prepar3d  

How I Evaluate Third Party Sim Addon Developers

Refined P3Dv5.0 HF2 Settings Part1 (has MaddogX) and older thread Part 2 (has PMDG 747)

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