February 16, 20188 yr Did you re-download it from Baytower's site? That's all I got. The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
February 16, 20188 yr Yes Ron, I did, I installed from a fresh download. Do you have all sounds working? Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
February 16, 20188 yr Yes, all of them. Bert(the other one) will be along in a minute. He'll sort you out. The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
February 16, 20188 yr LOL, great! Isn't he wonderful? Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
February 16, 20188 yr Bert (the wonderful one..) does not have switch sounds in the panel either... I believe that is, because the line gauge00=btsXML!BayTower_XMLSound, 0,85 refers to a btsXML.dll gauge which likely is inop in a 64 bit version of P3D. This is all speculation.. but if true, it is not likely to get fixed, since the author of this wonderful plane is MIA.. Ron, if you have click sounds for the panel switches, please tell us how you got them Bert
February 16, 20188 yr 28 minutes ago, Bert Pieke said: btsXML.dll gauge I wonder if that a case for Doug Dawson's sound, suitably renamed. As for me having the clicks etc. maybe I imagined them. Hard to say. The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
February 16, 20188 yr 15 minutes ago, Ron Attwood said: I wonder if that a case for Doug Dawson's sound, suitably renamed. As for me having the clicks etc. maybe I imagined them. Hard to say. The gauge that initiates the sounds is: gauge05=btsRV7!sim, 0,0 You can read the xml file and find lines like: <!-- SND7 parkingBrake --> (A:BRAKE PARKING POSITION,enum) s0 l0 (L:BTS_snd7,Bool) != if{ l0 (>L:BTS_snd7,Bool) 1 (>L:XMLSND7,enum) } Clearly, a custom L: sound variable is set (or two..). The dll gauge would read that variable, trigger the actual sound, and reset the variable. Maybe someone more skilled in sound internals can jump in, but one way to fix this might be to set a different L: variable, that could be recognized by a more common dll, like Doug Dawson's. Bert
February 16, 20188 yr Just tried the old switcheroony with Doug's file. Both the btsSND.dll and the btsXML.dll to no avail. But you knew that didn't you? The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
February 16, 20188 yr 12 minutes ago, Ron Attwood said: Just tried the old switcheroony with Doug's file. Both the btsSND.dll and the btsXML.dll to no avail. But you knew that didn't you? If someone has the documentation for DD's sound gauge, please tell what the variable names are that we might use for a "click" sound.. This would not be hard.. Bert
February 16, 20188 yr Thanks for the input Bert! Would be great if someone could get the sixteen sounds in the sound/baytwr folder to work. 1 hour ago, Ron Attwood said: Just tried the old switcheroony with Doug's file. Both the btsSND.dll and the btsXML.dll to no avail. But you knew that didn't you? I would have tried that too. Thanks for saving me the effort Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
February 16, 20188 yr 2 hours ago, Rimshot said: Thanks for the input Bert! Would be great if someone could get the sixteen sounds in the sound/baytwr folder to work. Here are the instructions: 1. Make a copy of the Doug Dawson x64 sound gauge in your gauges folder, and name it: bts_xml_sound64.dll 2. With Notepad create an ini file in your gauges folder, called bts_xml_sound.ini ..with the following content: [Config] MaxSounds=16 [Sounds] Sound00=.\Sound\BayTwr\SND1.wav Sound01=.\Sound\BayTwr\SND2.wav Sound02=.\Sound\BayTwr\SND3.wav Sound03=.\Sound\BayTwr\SND4.wav Sound04=.\Sound\BayTwr\SND5.wav Sound05=.\Sound\BayTwr\SND6.wav Sound06=.\Sound\BayTwr\SND7.wav Sound07=.\Sound\BayTwr\SND8.wav Sound08=.\Sound\BayTwr\SND9.wav Sound09=.\Sound\BayTwr\SND10.wav Sound10=.\Sound\BayTwr\SND11.wav Sound11=.\Sound\BayTwr\SND12.wav Sound12=.\Sound\BayTwr\SND13.wav Sound13=.\Sound\BayTwr\SND14.wav Sound14=.\Sound\BayTwr\SND15.wav Sound15=.\Sound\BayTwr\SND16.wav [LVars] Lvar00=XMLSND1 Lvar01=XMLSND2 Lvar02=XMLSND3 Lvar03=XMLSND4 Lvar04=XMLSND5 Lvar05=XMLSND6 Lvar06=XMLSND7 Lvar07=XMLSND8 Lvar08=XMLSND9 Lvar09=XMLSND10 LVar10=XMLSND11 LVar11=XMLSND12 LVar12=XMLSND13 LVar13=XMLSND14 LVar14=XMLSND15 LVar15=XMLSND16 3. In your panel.cfg file(s) make the following changes: [VCockpit01] size_mm=256,256 pixel_size=256,256 texture=$vcDigiFlightII background_color=0,0,0 //gauge00=btsXML!BayTower_XMLSound, 0,85...... gauge00=bts_xml_sound64!Sound, 2,2,2,2, ./gauges/bts_xml_sound.ini That should be it. ps. Note the dot before the slash in the new gauge00 line... Bert
February 16, 20188 yr 7 hours ago, Ron Attwood said: Yes, all of them. Bert(the other one) will be along in a minute. He'll sort you out. Took about four hours, but I posted something to test.. Bert
February 16, 20188 yr A star in the making. I'd love to try it right now but the RTWR is imminent. The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
February 16, 20188 yr 9 minutes ago, Ron Attwood said: A star in the making. I'd love to try it right now but the RTWR is imminent. I'll be cheering for the AVSIM team! Bert
February 16, 20188 yr 1 hour ago, Bert Pieke said: Took about four hours, but I posted something to test.. Bert, I said it before and I'll say it again; You are wonderful! Your edits work like a charm, we've got her back in Prepar3D v4 with all the bells and whistles, thank you for the effort! One question. I have the Vans installed in the Prepar3D v4 root, but I'd like to install it in the default Prepar3D v4 Add-ons folder under My Documents. There I want it to reside under a Baytower folder. Am I correct I then only have to change the path to your new dll file in the panel.cfg? If yes, it would read like this? gauge00=bts_xml_sound64!Sound, 2,2,2,2, ./Documents/Prepar3D v4 Add-ons/Baytower/gauges/bts_xml_sound.ini Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
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