February 24, 20188 yr I know the md80 is known for having slow to spool engines, but it seems like they spool very fast in the simulation. Is this correct? Lian Li 011 Air Mini | AMD 9800X3D | Asus ROG STRIX B650E-F | Arctic Cooling Liquid Freezer II 280mm RGB | 2x32GB G.Skill DDR5-6000 | ASUS TUF RTX 5090 | Seasonic Prime Platinum 1000W | Pimax Crystal Light
February 25, 20188 yr Commercial Member They are a little fast, we're aware and looking at it, but thanks for the input! Always valuable. Best wishes. Dave Hodges System Specs: I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.
February 25, 20188 yr Author Great, glad to hear your working on it. BTW here is a great video showing exactly how slow they are in the real md80. At around 1:50 you can see the thrust levers are moved up about halfway, you can see how long the engines take to respond. Once they reach 40% N1 they respond much quicker. Lian Li 011 Air Mini | AMD 9800X3D | Asus ROG STRIX B650E-F | Arctic Cooling Liquid Freezer II 280mm RGB | 2x32GB G.Skill DDR5-6000 | ASUS TUF RTX 5090 | Seasonic Prime Platinum 1000W | Pimax Crystal Light
February 25, 20188 yr I've noticed this on startup. However, the big one for me is after the engines are started. When advancing the thrust for takeoff, you're supposed to initially set 1.4EPR to stabilize the engines. In the sim, when doing this, I get up to about 1.3EPR and then it's as if it spools almost simultaneously, completely bypassing 1.4EPR and stabilizes around 1.5EPR. It's almost impossible for me to set 1.4EPR, unfortunately. Robert Schumacher My PC: EVGA GTX 1080 FTW, i7 6700k OC'd to 4.6, ASUS Rog Maximus VIII Hero Mobo, 16GB DDR4 3200 RAM, 2 Intel 750 Series SSDs, Creative Sound Blaster Z.
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