April 8, 20188 yr Hi everybody! I am using the FreeMesh X since it came out. Never had problems with it. But today I was flying to Gran Canaria after quite a long time (I think the first time under P3Dv4.2) and now I had mesh issues. To be honest, I already tried different (freeware-) meshes, and all had this problem in Gran Canaria. Only the Default mesh looks good. Eh, no, it doesn't look good. It's just working without issues. FMX is placed just above the Bathymetry-Entry in the scenery library, but I also tried disabling all non-Default entries and placed the FMX-Entries at the top of the scenery library, and still these issues remain. So I am sure that it has to be an incompatibility between the Mesh and Default P3D... I am not using FTX Vector. I also looked at the mesh in the TMF Viewer, but everything seems to be fine. Maybe you have an idea what is wrong here. Thank you very much in advance! Kind regards Kind regards, Matthias My System: AMD Ryzen 9 5900X, 64 GB RAM, RTX 4080S, Win11 Pro, MSFS2020
April 20, 20188 yr I'm puzzled. Looks like a couple of the vectors are very unaligned with the mesh. Generally, it's not a good idea to run a mesh without replacing the vectors as well. Daniel Moser
April 21, 20188 yr Author Hi guys, I found a solution today! Go to C:\ProgramData\Lockheed Martin\Prepar3Dv4 open the terrain.cfg (backup the old one first!) and search for "Hydro Polygons". Change FlattenMode=slope to FlattenMode=none Save the file, and everything should be fine! Kind regards, Matthias My System: AMD Ryzen 9 5900X, 64 GB RAM, RTX 4080S, Win11 Pro, MSFS2020
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