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Flap retraction issue

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Hello:

I have an interesting problem occurring.  I have a hat switch programmed on my joystick - the Saitek X52 to move the flaps up and down.  For some reason, on the Dash 8, when I try to retract flaps after take-off using that switch, there is no response; flaps won't retract.  I have to reach with the mouse and click to retract flaps.  However, after that first movement/use of the mouse, the flaps extent/retract works again with the hat switch.

I can't figure out why the flaps won't move until I first use the mouse.  I'm not experiencing this issue with any other airplane.

Any thoughts.  Thanks.  

A. Ortega

AMD Ryzen 7 9800X3D Processor, MSI MAG B850 Tomahawk MAX WiFi Motherboard, Samsung 980 Pro 2TB SSD, Samsung 870 4TB SATA, Nvidia GeForce RTX 5090 Founders Edition Video Card, Rosewill VMG 1000W 80+ Gold Power Supply, Phanteks XT Pro Ultra Mid-Tower Gaming Chassis, Windows 11 x64 Home, 2.5gb fiber ISP. 

 
 

 

  • Commercial Member

Have you attempted using different switch/button assignments to see if the problem follows?  We have never tested the flaps using the HAT switch, but have made sure that button assignments work as intended using the default FSX/P3D key bindings.

KROSWYND    a.k.a KILO_WHISKEY
Majestic Software Development/Support
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Sys 1:  AMD 7950X3D, NOCTUA D15S, Gigabyte Elite B650, MSI 4090, 64Gb Ram, Corsair 850 Power Supply, 2x2TB M.2 Samsung 980s, 1x4TB WDD M.2, 6xNoctua 120mm case fans, LG C2 55" OLED running at 120Hz for the monitor, Win11. Sys 2:  i7 8700k, MSI GAMING MBoard, 32Gigs RAM, MSI 4070Ti & EVGA 1080Ti. Hardware:  Brunner CLS-E-NG Yoke, Fulcrum One yoke, TM TPR Rudder Pedals, Yoko TQ6+ NEO, StreamDeck, Tobii Eye Tracker, Virpil VPC MongoosT-50CM3 Base with a TM grip
SIMULATORS: MSFS2020/XP12/P3D v5.4 & v6:  YouTube Videos

Hello,

i also noticed the same issue. I guess you start the Q400 in the state "ReadyForTakeoff"?!

It happens because of the following (that's what i figured out):

In the script "ccReadyForTakeoff.mgs" all the settings are defined to the state "ReadyForTakeoff".

One entry is
COPY #FlightControls_->sensors.FlapsInput 1; (sets the flaps to 5 degrees)

This setting is not recognised by the Sim!!! So if you push your Joystick-Button to retract the Flaps, there is nothing to retract and so nothing happens!

If you have assigned a button to extend the Flaps and you pusch it, the Flaps extend to 10 degrees and from now on your "Retract Button" on the Joystick is functioning again.


This behavior is bothersome. So i changed the setting in "ccReadyForTakeoff.mgs" to
COPY #FlightControls_->sensors.FlapsInput 0; (sets the flaps to 0 degree)
and set the Flaps with my Joystick-Button by myself before takeoff. So i can use my "Retract Button" after takeoff as usual.


PS: Similar problem is the thing with the "COPY #FlightControls_->gearPinsInstalled 0". This entry is not always recognised (because the doors are closed or the engines are running or whatever) and so the landing gear can't be retract. Very disturbing...
(I put this entry above the Engine-Start in the script but that dosen't solve the issue. You can see the red flags in the bag behind the seat, but the landing gear is still not moving. Maybe open and close the door in the script will help. I will test it)


Regards
Raller

Edited by Raller

Win 10 Pro | P3Dv4.5 | X-Plane 11 | MSFS 2020 | I5-9600K @ 4.8GHz | RTX 2070 8GB | 32GB RAM | SSD | T.16000M

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