mognut

CTD when switching between air traffic

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Hey,

So ive had this problem for a while and nothing will solve it. FSX crashes when i change between air traffic. I can do a 5 hour flight and i wont crash if i dont look at any air traffic, if i look at air traffic im nearly guaranteed to crash either while doing it or after it.

I also seem to crash in australia where i have ORBX scenery, (not all the time) which makes be believe it might be an issue with scenery and liveries? 

The other problem is i dont get any crash reports, in app crash viewer or event viewer. I have MDMP files appear in my FSX folder but i cant for the life of me get them open. I have tried blue screen viewer but nothing appears.

I also cannot find any help for this anywhere on the internet.

So if anyone could help me that would be fantastic.

Edited by mognut

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Sounds like an issue with software incompatibility so will move to FSX Forum.  Personally I have no idea what you are talking about.  What are you doing when you change between air traffic?  Are you using MyTrafficX? 

13 hours ago, mognut said:

The other problem is i dont get any crash reports, in app crash viewer or event viewer.

There are many crashes where there are no AppCrashView Reports or events in the Event Viewer.  If you are looking for an FSX event, it might not have been an FSX event that caused the crash.  It could have been Windows and the event would be located elsewhere.  Hopefully one of our users will be able to assist.

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thank for your replies. So the error is happening when i right click and i got to air traffic, and i cycle through them with either a or s or even select them in the list.

I followed your link charlie to run the MDMP, here is the result of those instructions.

 

Microsoft (R) Windows Debugger Version 10.0.16299.91 AMD64
Copyright (c) Microsoft Corporation. All rights reserved.


Loading Dump File [D:\Steam\steamapps\common\FSX\fsx_62615_crash_2019_1_26T6_34_57C0.mdmp]
Comment: 'Minidump: D:\Steam\steamapps\common\FSX\fsx.exe
'
User Mini Dump File: Only registers, stack and portions of memory are available

Symbol search path is: srv*
Executable search path is: 
Windows 10 Version 17134 MP (4 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS Personal
17134.1.x86fre.rs4_release.180410-1804
Machine Name:
Debug session time: Sat Jan 26 17:34:58.000 2019 (UTC + 11:00)
System Uptime: not available
Process Uptime: 0 days 0:49:00.000
................................................................
................................................................
................................................................
...........................
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(17cc.12f8): Access violation - code c0000005 (first/second chance not available)
eax=00000000 ebx=5e4b1008 ecx=13df68a0 edx=0077f000 esi=000002cc edi=5e4b0ff8
eip=77d9b78c esp=0083c41c ebp=0083c428 iopl=0         nv up ei pl nz na po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00200202
ntdll!NtGetContextThread+0xc:
77d9b78c c20800          ret     8
0:000> !analyze -v
*******************************************************************************
*                                                                             *
*                        Exception Analysis                                   *
*                                                                             *
*******************************************************************************

*** ERROR: Symbol file could not be found.  Defaulted to export symbols for xuipc.dll - 
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for api.dll - 
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for ui.dll - 
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for gameoverlayrenderer.dll - 
*** ERROR: Module load completed but symbols could not be loaded for fsx.exe
*** ERROR: Module load completed but symbols could not be loaded for fe.dll
*** ERROR: Module load completed but symbols could not be loaded for demo.dll
*** ERROR: Module load completed but symbols could not be loaded for symmap.dll
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for nvd3dum.dll - 
GetUrlPageData2 (WinHttp) failed: 12002.

DUMP_CLASS: 2

DUMP_QUALIFIER: 400

CONTEXT:  (.ecxr)
eax=13df6920 ebx=00007576 ecx=13df68a0 edx=0077f000 esi=5f913a50 edi=0000800a
eip=00000000 esp=0083f224 ebp=0083f238 iopl=0         nv up ei pl nz na po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00210202
00000000 ??              ???
Resetting default scope

FAULTING_IP: 
+0
00000000 ??              ???

EXCEPTION_RECORD:  (.exr -1)
ExceptionAddress: 00000000
   ExceptionCode: c0000005 (Access violation)
  ExceptionFlags: 00000000
NumberParameters: 2
   Parameter[0]: 00000008
   Parameter[1]: 00000000
Attempt to execute non-executable address 00000000

DEFAULT_BUCKET_ID:  SOFTWARE_NX_FAULT

PROCESS_NAME:  fsx.exe

ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.

EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.

EXCEPTION_CODE_STR:  c0000005

EXCEPTION_PARAMETER1:  00000008

EXCEPTION_PARAMETER2:  00000000

FOLLOWUP_IP: 
uiautomationcore!EventMap::AddEntry+31
5f90dd92 8b86b0040000    mov     eax,dword ptr [esi+4B0h]

EXECUTE_ADDRESS: 0

FAILED_INSTRUCTION_ADDRESS: 
+0
00000000 ??              ???

WATSON_BKT_PROCSTAMP:  559f9a9a

WATSON_BKT_PROCVER:  10.0.62615.0

PROCESS_VER_PRODUCT:  Microsoft® Flight Simulator X

WATSON_BKT_MODULE:  unknown

WATSON_BKT_MODVER:  0.0.0.0

WATSON_BKT_MODOFFSET:  0

WATSON_BKT_MODSTAMP:  bbbbbbb4

BUILD_VERSION_STRING:  10.0.17134.111 (WinBuild.160101.0800)

MODLIST_WITH_TSCHKSUM_HASH:  fddebe44288719a3a17d59894d3b723362892ab3

MODLIST_SHA1_HASH:  7dab539c6658eee9d56bb06ebd4e8d7a99c63d6e

COMMENT:  Minidump: D:\Steam\steamapps\common\FSX\fsx.exe


DUMP_FLAGS:  0

DUMP_TYPE:  2

ANALYSIS_SESSION_HOST:  DESKTOP-PM118PJ

ANALYSIS_SESSION_TIME:  01-27-2019 09:21:18.0685

ANALYSIS_VERSION: 10.0.16299.91 amd64fre

THREAD_ATTRIBUTES: 
PROBLEM_CLASSES: 

    ID:     [0n301]
    Type:   [@ACCESS_VIOLATION]
    Class:  Addendum
    Scope:  BUCKET_ID
    Name:   Omit
    Data:   Omit
    PID:    [Unspecified]
    TID:    [0x12f8]
    Frame:  [0] : unknown!unknown

    ID:     [0n275]
    Type:   [INVALID_POINTER_EXECUTE]
    Class:  Primary
    Scope:  BUCKET_ID
    Name:   Add
    Data:   Omit
    PID:    [Unspecified]
    TID:    [0x12f8]
    Frame:  [0] : unknown!unknown

    ID:     [0n283]
    Type:   [SOFTWARE_NX_FAULT]
    Class:  Primary
    Scope:  DEFAULT_BUCKET_ID (Failure Bucket ID prefix)
            BUCKET_ID
    Name:   Add
    Data:   Omit
    PID:    [0x17cc]
    TID:    [0x12f8]
    Frame:  [0] : unknown!unknown

    ID:     [0n282]
    Type:   [NULL]
    Class:  Primary
    Scope:  BUCKET_ID
    Name:   Add
    Data:   Omit
    PID:    [0x17cc]
    TID:    [0x12f8]
    Frame:  [0] : unknown!unknown

BUGCHECK_STR:  APPLICATION_FAULT_SOFTWARE_NX_FAULT_NULL_INVALID_POINTER_EXECUTE

PRIMARY_PROBLEM_CLASS:  APPLICATION_FAULT

LAST_CONTROL_TRANSFER:  from 5f90dd92 to 00000000

STACK_TEXT:  
WARNING: Frame IP not in any known module. Following frames may be wrong.
0083f220 5f90dd92 13df6920 0000800a 00080aac 0x0
0083f238 5f90e0b4 00080aac 1919f608 0083f2dc uiautomationcore!EventMap::AddEntry+0x31
0083f250 5f8f7999 1919f608 00007576 04ec0003 uiautomationcore!MsaaBridge::RaiseAutomationPropertyChangedEvent+0x7c
0083f2bc 04e7292c 1919f608 00007576 04ec0003 uiautomationcore!UiaRaiseAutomationPropertyChangedEvent+0x90
0083f2ec 04e72ad0 1919f608 00007576 04ec0003 xuipc!XuiShowMessageBox+0xbac
0083f324 04e570c6 000724ee 00000004 04ec0003 xuipc!XuiShowMessageBox+0xd50
0083f404 04e5ac34 000724ee 000724da 00000001 xuipc!XuiMenuPush+0x376
0083f4dc 04e4dfcf 0083f550 00000000 1906f9d0 xuipc!XuiDynamicMenuInvalidate+0xab4
0083f4f0 04e41a12 000724ee 0083f550 190876d8 xuipc!XuiReturnAutomationProvider+0xb36f
0083f50c 04e41ae3 000724ee 0083f550 0083f550 xuipc!XuiSendMessage+0xc2
0083f524 04e518e7 000724ee 0083f550 06b79618 xuipc!XuiBubbleMessage+0x33
0083f578 682a9b16 0083f598 00010000 00000200 xuipc!XuiProcessMouse+0x157
0083f5f8 6037cb16 06b79618 00080aac 00000200 api!Ordinal157+0x1426
0083f618 7472bf1b 00080aac 00000200 00000000 ui!SimXUIWindow_SynthesizeMouseMoveEvent+0x146
0083f644 747283ea 6037cad0 00080aac 00000200 user32!_InternalCallWinProc+0x2b
0083f72c 74727c9e 6037cad0 00000000 00000200 user32!UserCallWinProcCheckWow+0x3aa
0083f7a8 7471cdd0 0083f7c0 68372e60 001064a8 user32!DispatchMessageWorker+0x20e
0083f7b0 68372e60 001064a8 001064a8 0083f7f4 user32!DispatchMessageA+0x10
0083f7c0 6828fd28 001064a8 008c3410 008c3410 gameoverlayrenderer!OverlayHookD3D3+0x1d220
0083f7f4 682b8c21 008c3410 008c3410 ffffffff api!Ordinal17+0x2bf8
0083f820 6828f8b7 0083f8d4 008c2757 008c2730 api!Ordinal222+0xc261
0083f828 008c2757 008c2730 008c3410 6c00cd96 api!Ordinal17+0x2787
0083f8d4 76e38484 0077c000 76e38460 db63dc54 fsx+0x2757
0083f8e8 77d93ab8 0077c000 f756d12d 00000000 kernel32!BaseThreadInitThunk+0x24
0083f930 77d93a88 ffffffff 77daf2fa 00000000 ntdll!__RtlUserThreadStart+0x2f
0083f940 00000000 008c189c 0077c000 00000000 ntdll!_RtlUserThreadStart+0x1b


THREAD_SHA1_HASH_MOD_FUNC:  455f27874c869f4552a5763d3f2159b2a2004eb9

THREAD_SHA1_HASH_MOD_FUNC_OFFSET:  b24270bcaaf584a6addb561ede17299ddf1d91b6

THREAD_SHA1_HASH_MOD:  e140cf7934663b1d27ba94ce57fa7271163f80c1

FAULT_INSTR_CODE:  4b0868b

SYMBOL_STACK_INDEX:  1

SYMBOL_NAME:  uiautomationcore!EventMap::AddEntry+31

FOLLOWUP_NAME:  MachineOwner

MODULE_NAME: uiautomationcore

IMAGE_NAME:  uiautomationcore.dll

DEBUG_FLR_IMAGE_TIMESTAMP:  4791a76f

STACK_COMMAND:  ~0s ; .ecxr ; kb

FAILURE_BUCKET_ID:  SOFTWARE_NX_FAULT_c0000005_uiautomationcore.dll!EventMap::AddEntry

BUCKET_ID:  APPLICATION_FAULT_SOFTWARE_NX_FAULT_NULL_INVALID_POINTER_EXECUTE_NULL_IP_uiautomationcore!EventMap::AddEntry+31

FAILURE_EXCEPTION_CODE:  c0000005

FAILURE_IMAGE_NAME:  uiautomationcore.dll

BUCKET_ID_IMAGE_STR:  uiautomationcore.dll

FAILURE_MODULE_NAME:  uiautomationcore

BUCKET_ID_MODULE_STR:  uiautomationcore

FAILURE_FUNCTION_NAME:  EventMap::AddEntry

BUCKET_ID_FUNCTION_STR:  EventMap::AddEntry

BUCKET_ID_OFFSET:  31

BUCKET_ID_MODTIMEDATESTAMP:  4791a76f

BUCKET_ID_MODCHECKSUM:  3268f

BUCKET_ID_MODVER_STR:  6.0.6001.18000

BUCKET_ID_PREFIX_STR:  APPLICATION_FAULT_SOFTWARE_NX_FAULT_NULL_INVALID_POINTER_EXECUTE_NULL_IP_

FAILURE_PROBLEM_CLASS:  APPLICATION_FAULT

FAILURE_SYMBOL_NAME:  uiautomationcore.dll!EventMap::AddEntry

WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/fsx.exe/10.0.62615.0/559f9a9a/unknown/0.0.0.0/bbbbbbb4/c0000005/00000000.htm?Retriage=1

TARGET_TIME:  2019-01-26T06:34:58.000Z

OSBUILD:  17134

OSSERVICEPACK:  1

SERVICEPACK_NUMBER: 0

OS_REVISION: 0

SUITE_MASK:  768

PRODUCT_TYPE:  1

OSPLATFORM_TYPE:  x86

OSNAME:  Windows 10

OSEDITION:  Windows 10 WinNt SingleUserTS Personal

OS_LOCALE:  

USER_LCID:  0

OSBUILD_TIMESTAMP:  unknown_date

BUILDDATESTAMP_STR:  160101.0800

BUILDLAB_STR:  WinBuild

BUILDOSVER_STR:  10.0.17134.111

ANALYSIS_SESSION_ELAPSED_TIME:  ea605

ANALYSIS_SOURCE:  UM

FAILURE_ID_HASH_STRING:  um:software_nx_fault_c0000005_uiautomationcore.dll!eventmap::addentry

FAILURE_ID_HASH:  {5cf31e53-cd69-3a4d-13a9-92adc8c30463}

Followup:     MachineOwner
---------

 

It seems to state the failure is witht he uiautomationcore.dll so im going to go read the AVSIM CTD guide and make sure mine is correct to that guide now.

 

Edit: as it says in the list i have uiautomationcore.dll version 6.0.6001.18000 I have FSX:SE. i dont know if this is the steam one or not as the CTD guide just says steam come with one anyway, so im going to try and run the game without this file and see what happens.

Edit 2: so i just did a flight 1 and half hours and i was cycling through air traffic etc, and i didnt crash!! i will continue to test and update if it happens again

Edited by mognut

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14 hours ago, mognut said:

Edit: as it says in the list i have uiautomationcore.dll version 6.0.6001.18000 I have FSX:SE. i dont know if this is the steam one or not as the CTD guide just says steam come with one anyway, so im going to try and run the game without this file and see what happens.

I understand Dovetail modified the uiautomationcore.dll especially for FSX-SE.  So, the one they placed in the main FSX directory should not be removed or changed.

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hmm im not sure, i removed it and the game worked perfectly for hours 

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