May 26, 20197 yr I have no aircraft textures or a preview of any sort or any buildings at airports. There is nothing but the but the base ORBX scenery in P3D v4
May 26, 20197 yr 1 minute ago, Billkhaled said: Shaders Did you delete your shader cache or the ShadersHLSL? [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
May 26, 20197 yr Author Just now, Sethos1988 said: Did you delete your shader cache or the ShadersHLSL? These 3 Prepar3D v4 folders as was suggested on the FSDT forums. I wanted to rebuild shaders etc to fix a missing texture issue. C:\Users\YOURNAME\AppData\Roaming\Lockheed Martin\Prepar3D v4 C:\Users\YOURNAME\AppData\Local\Lockheed Martin\Prepar3D v4 C:\ProgramData\Lockheed Martin\Prepar3D v4
May 26, 20197 yr Commercial Member 2 minutes ago, Billkhaled said: Shaders You are supposed to ONLY delete the compiled shader files in "\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders". This will force the rebuild next time you start the sim (but in 4.5 it can be done from within the simulator too). What else did you delete exactly? Best regards LORBY-SI
May 26, 20197 yr Oh my word, I hope you didn't delete all those folders, they are pretty crucial for the sim. Restore them if you haven't emptied your recycle bin. To delete your shader cache, you delete the C:\Users\Username\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders <- Only that last folder, 'Shaders', as that will create a new one. If you wanted to restore your shaders to its original state, you either needed a backup of your ShadersHLSL folder or you have to re-install the 'client' of P3D (and save the default ShadersHLSL for future reference). [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
May 26, 20197 yr Author 5 minutes ago, Sethos1988 said: Oh my word, I hope you didn't delete all those folders, they are pretty crucial for the sim. Restore them if you haven't emptied your recycle bin. To delete your shader cache, you delete the C:\Users\Username\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders <- Only that last folder, 'Shaders', as that will create a new one. If you wanted to restore your shaders to its original state, you either needed a backup of your ShadersHLSL folder or you have to re-install the 'client' of P3D (and save the default ShadersHLSL for future reference). I deleted the files I read off the FSDT forum and it worsened the issue Edited May 26, 20197 yr by Billkhaled
May 26, 20197 yr Author 1 hour ago, Lorby_SI said: You are supposed to ONLY delete the compiled shader files in "\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders". This will force the rebuild next time you start the sim (but in 4.5 it can be done from within the simulator too). What else did you delete exactly? Best regards That’s exactly the file I deleted when I lose the textures in the first place. The files are back where they were deleted from and everything seems normal until I have no aircraft or scenery textures Edited May 26, 20197 yr by Billkhaled
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