March 10, 20206 yr Hi Oliver! I recently noticed a serious problem, I connected the addon through the option packages (add-on.xml) and I got a problem with the scenary,where the water was supposed to be, the default surface appeared... for a very long time I could not understand what was the matter, because the priority in the scenary library was true as advised by the developer🧐 in one of my attempts to rectify the situation, I just restored the original add-on.xml file to the addon folder, and lo and behold, suddenly everything became okay🙀 as I noticed the organizer changes the structure of the original add-on.xml file a little, maybe this is the problem? I sent you files to study🙏 Edited March 10, 20206 yr by niksan29
March 10, 20206 yr Commercial Member 38 minutes ago, niksan29 said: Hi Oliver! I recently noticed a problem, I connected the addon through the option packages (add-on.xml) and I got a problem with the scenary,where the water was supposed to be, the default surface appeared... for a very long time I could not understand what was the matter, because the priority in the scenary library was true as advised by the developer🧐 in one of my attempts to rectify the situation, I just restored the original add-on.xml file to the addon folder, and lo and behold, suddenly everything became okay🙀 as I noticed the organizer changes the structure of the original add-on.xml file a little, maybe this is the problem? I sent you files to study🙏 The difference between the two files is, that in the original one, the scenery components are loaded one after the other. In the altered add-on.xml that you provided, I can see that other scenery components were layered in between those from Imaginesim, the layer numbers in the XML are not consecutive. In other words, there must be other addons in your sim, using the same layer numbers. There is no way for me to know what other scenery that might be, but it could potentially have caused your problems. I have a new version of P4AO that can handle add-on.xml that don't have layer numbers, but I don't have any testers currently, so I will rather not release it (hoping that the tool will become irrelevant in the future). Best regards LORBY-SI
March 10, 20206 yr 6 minutes ago, Lorby_SI said: In other words, there must be other addons in your sim, using the same layer numbers. There is no way for me to know what other scenery that might be, but it could potentially have caused your problems. hmm, it didn't get any easier))) what should I do in that case? to understand which layers should be true?
March 10, 20206 yr Commercial Member Just now, niksan29 said: hmm, it didn't get any easier))) what should I do in that case? to understand which layers should be true? Sorry, I can't tell you what to do. I neither understand the exact nature of the problem, nor what needs to be done to get around it. I probably would have to buy the scenery myself. Normally, when P4AO reads an add-on.xml like that, the layers should be in an unbroken numerical line, exactly like the xml would be read by the simulator (244-245-246-247 - or whatever you're at). What I am seeing in your file can only happen when you yourself moved the components up or down your scenery library, and at some point you got it mixed up with others. This usually happens when you turn "Auto Layer" off, when you move add-on.xml components into the numerical range of the scenery.cfg, or when you assign Layer numbers manually. Best regards LORBY-SI
March 10, 20206 yr 27 minutes ago, Lorby_SI said: I don't have any testers currently, I can, I have many addons🙏 I will send you another private message😉 Edited March 10, 20206 yr by niksan29
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