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okupton

Lighting Problem P3DV4

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Hello,

I have a lighting problem that I am unable to resolve. When using environment force, tomatoshade, or no shaders mods at all, the image while in spot view looks good. When I switch to the cockpit view and then back to external spot, the image is washed out and dull(gray) looking. Then, I press the escape key or access any of the menu options, the colors reset to what they looked like before I switched to the cockpit view. So, something about switching my to cockpit view is causing my lighting settings to become washed out. Any ideas what the reason could be? Below are photos taken at the same location. Photos one and three look correct to me, while photos 2 and 4 are washed out after switching to the cockpit view before switching back to spot.

 

 

 

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Edited by okupton

Orman

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Are you using Skyforce also? If so only run EnvironmentForce, it will interact with sky force automatically no need to open both.

Make sure both are up to date and then delete shaders folder and restart.


Flight Simulator's - Prepar3d V5.3/MSFS2020 | Operating System - WIN 10 | Main Board - GIGABYTE Z390 AORUS PRO | CPU - INTEL 9700k (5.0Ghz) | RAM - VIPER 32Gig DDR4 4000Mhz | Video Card - EVGA RTX3090 FTW3 ULTRA Monitor - DELL 38" ULTRAWIDE | Case - CORSAIR 750D FULL TOWER | CPU Cooling - CORSAIR H150i Elite Push/Pull | Power Supply - EVGA 1000 G+ 

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This is a shader issue. Either one of the tools you mentioned is doing it or one of your shaders are corrupted.

Try clearing them and restarting the simulator to see if it corrects the problem.

S.

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