November 19, 20196 yr Simbol I have had a look through the aircraft.cfg's for the Raven Embraer aircraft, and can't see any obvious SDK non-compliance having been through the SDK. I am using Jan Martin's replacement FDE's for these aircraft, and all of the other ones of his that I use on other AI aircraft seem compliant with light displaying as intended in AIRLP. Are you happy to take a look at the .cfg if I ping it over? Regards Rob
November 19, 20196 yr Commercial Member 15 minutes ago, robschofield said: Simbol I have had a look through the aircraft.cfg's for the Raven Embraer aircraft, and can't see any obvious SDK non-compliance having been through the SDK. I am using Jan Martin's replacement FDE's for these aircraft, and all of the other ones of his that I use on other AI aircraft seem compliant with light displaying as intended in AIRLP. Are you happy to take a look at the .cfg if I ping it over? Regards Rob Hi Rob, Yes, send them via email and with a Link to Raven so I can download and test myself. If there is an issue with the .CFG I will let you know and If there is any adjustment necessary to AILRP I will do so too. All the best, Simbol Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
November 19, 20196 yr Author http://www.ravenfslabs.com/embraer-ejets Link to rev3 models above. Aircraft.cfg in email I just sent. Regards Rob
November 19, 20196 yr Commercial Member Ok I will check as soon as possible and revert. Regards, Simbol Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
November 20, 20196 yr Commercial Member * UPDATE * Ok it seems RAVEN AI was also trying to implement their own solution for certain things regarding the lighting. They have different type of models, one of them use the P3D V4 SDK recommendations while the others use custom implementations that are outside of P3D SDK guidelines. In order to make things work please follow these steps: Open your Aicraft.cfg file Change all repaint models to OW (remove _rev3) [fltsim.0] title=RAI Embraer E170NW RPA Delta Connection opb Republic sim=RFS_E17Xmodel=OW texture=RPA Delta Connection atc_id=N815MD atc_airline=BRICKYARD atc_flight_number= ui_manufacturer=RAI ui_type=Embraer E170 ui_variation=Delta Connection opb Republic description=Embraer E170NW RPA Delta Connection opb Republics :: Repaint by Kyle Meeks atc_parking_types=GATE atc_parking_codes=DALX Repeat for all repaints. Save your config file. Please note every time you open the Rave Configuration Console All the settings on the Aircraft.cfg will be changed and the model file will be replaced again, such will have a custom implementation of lighting outside of P3D V4 SDK scope. And therefore you will need to do all the steps above again or the landing lights will be missing again. Kind Regards, Simbol Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
November 20, 20196 yr The Raven AI planes have installers now? I just added the folders manually to my Airplanes AI database. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
November 20, 20196 yr Commercial Member 43 minutes ago, Christopher Low said: The Raven AI planes have installers now? I just added the folders manually to my Airplanes AI database. It has a configuration tool.. but it always set the .MDL that uses their custom lighting arrangements which are not as per P3D SDK instructions.. this is what is causing the OP landing lights to go missing. S. Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
November 20, 20196 yr I do not recall seeing the Raven AI planes without landing lights, but I will check that out. Edited November 20, 20196 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
November 22, 20196 yr Author Simbol Using the original model makes them work. None of the P3Dv4 model variants seem to work, even the ones with the splash as opposed to the dynamic lighting. Rev3 use a different texture set, so a bit of converting back to do! Regards Rob
November 22, 20196 yr Commercial Member Glad to hear. Can I mark this as resolved? regards Simbol Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
November 23, 20196 yr I suspect this is why the models work on my PC. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
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