May 7, 20206 yr 6 hours ago, Bert Pieke said: I just tried the TEXTURE_SIZE_EXP=10 setting (again).. and can report that it reliably doubles my P3D load time for very little visual benefit.. I find this same idea, amping up various scenery and lighting parameters, can have an extraordinarily high impact on CPU and/or GPU, and yet the visual benefits often are verging on absent. Which implies it really makes sense to learn what those are and reduce or remove them as needed. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
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