Jump to content
Sign in to follow this  
Ducati916

Need Help Ultimate Ground Crew X

Recommended Posts

Hi,

I just bought this product and I can't get any vehicles etc to show. All the menus show up ok.. but no action.

I run FSX boxed version with many addons over the years. I have had no problems with addons before.  FSX is placed in the following: Computer C, Program files (x86) Microsoft Games, Microsoft Flight Simulator.

I can fly real planes but no nothing about computers, so any help on what to do would be a great help.

Cheers

Paul

 

Share this post


Link to post
Share on other sites

Thanks for the fast reply.

Byork, I know nothing about computers, where do I find this log file please

Thanks

Paul

Share this post


Link to post
Share on other sites

Is this what you need, I do read and watch vidoes. I can do the basic stuff but thats it... Paul

 

---- INITIALIZATING FS MODULE ------------------------
            It's a supported Flight Simulator:        [10]...
            Hooking to the Flight Simulator's MAIN window procedure...
            Registering CUSTOM windows messages...
            Reading the INITIALIZATION file...
            Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths...
            Reading settings from the FSX.CFG or PREPAR3D.CFG file located here:
            C:\Users\Paul\AppData\Roaming\Microsoft\FSX\fsx.CFG
            Reading and updating the CAMERAS.CFG file located here:
            C:\Users\Paul\AppData\Roaming\Microsoft\FSX\Cameras.CFG
            The Flight Simulator's frame rate LIMIT is 0 fps...
            Creating our timer...
            Current language ID:    [409]    
            Current sound pack:         US        
            Retrieving UGCX module's version...
            Running UGCX module's version: Version: 2.0.0.0
            Attempting to connect to the Flight Simulator...
            CONNECTED! to Flight Simulator...
            Mapping Flight Simulator's events...
            Setting up data definitions...
            Registering delayed events...
            Initializating scenery reader system...
            Verifying the Flight Simulator's SCENERY configuration...
            Reading the SCENERY.CFG file, located in:
            [C:\ProgramData\Microsoft\FSX\Scenery.CFG]  
            Reading DE-ACTIVATED scenery area...
            Unloading the scenery index from memory...
            Updating the INITIALIZATION file...
            Creating aircraft's profile FONT...
            Module's initialization sequence COMPLETED!
-------------------------------------------------------------------------------
        Checking for updates, contacting FS2Crew server...
        Updates check COMPLETED!...
--------------------------- LOADED AIRCRAFT INFORMATION ---------------------------
            CURRENT aircraft's AIR file path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Airbus_A321\Airbus_A321.AIR]
            Reading the AIRCRAFT.CFG file's path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Airbus_A321\aircraft.cfg]
            The AIRCRAFT.CFG file has been read COMPLETELY!
            Aircraft's Model Name: [Airbus A321 Paint4]
-------------------------------------------------------------------------------
--------------------------- LOCATION CHANGED ---------------------------
        GPS System - Nearest airport's ICAO ID: [EGMH]...
------------------------ SIMULATION STARTED ------------------------
            Adding our module's entry to the ADDONS menu entry...
        Starting the Text-To-Speech engine...
                Text-To-Speech has been STARTED...
--------------------------- LOADED AIRCRAFT INFORMATION ---------------------------
            CURRENT aircraft's AIR file path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Airbus_A321\Airbus_A321.AIR]
            Reading the AIRCRAFT.CFG file's path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Airbus_A321\aircraft.cfg]
            The AIRCRAFT.CFG file has been read COMPLETELY!
            Aircraft's Model Name: [Airbus A321 Paint4]
-------------------------------------------------------------------------------
----------------------- UGCX API -----------------------
        Registering API variables...
----------------------- LOADING LANGUAGE AND SOUND PACK -----------------------
        Loading CURRENT Language and Sound Pack...
        Stopping the voice recognition's engine...
        The voice recognition's engine has been STOPPED...
        Stopping Text-To-Speech...
        Text-To-Speech has been STOPPED...
        UGCX    - CURRENT language's ID:    [409]    
        UGCX    - CURRENT sound pack:         US        
        WINDOWS - CURRENT language's ID:    0x0409    
        UGCX    - CURRENT language's Name:    [English – United States]    
        Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file...
        Reading the REGIONAL sound packs INITIALIZATION file...
        Loading the language's DEFAULT sounds pack...
                Loading CURRENT sounds set...
                Attempting to load the following sound pack files:
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\US.xgs
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\US.xwb
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\US.xsb
                Sounds set LOADED SUCCESSFULLY!...
                Creating and initializating the stream...
                Setting the master volume...
----------------------- LOADING SCENERY AND GRAMMAR -----------------------
        Creating and executing the WORKER thread...
        Starting the WORKER thread...
        Loading and updating the scenery cache's data...
        Searching for the NEAREST airport...
        The NEAREST airport's ID:        EGMH
        Located at the Region's ID:        
        The NEAREST airport's BGL file's path is:
        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Scenery\0601\scenery\APX48130.bgl
        Searching for the CURRENT parking's information...
        Unloading scenery index...
        Triggering CUSTOM event...
        Loading the sound pack based on the CURRENT region and language: [UK]...
                Loading CURRENT sounds set...
                Attempting to load the following sound pack files:
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\UK.xgs
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\UK.xwb
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\UK.xsb
                Sounds set LOADED SUCCESSFULLY!...
                Creating and initializating the stream...
                Setting the master volume...
        Loading process has been COMPLETED!
-------------------------------------------------------------------------------
        Requested Ground Service: PUSHBACK [or] ENGINE STARTUP SEQUENCE...
        Current airport's ICAO ID: [EGMH]
        Current airport's BGL file's path:
        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Scenery\0601\scenery\APX48130.bgl
        Current Gate's (or parking's) ID: [Gate G 4]
        USER's aircraft model name: [Airbus A321 Paint4]
        USER's aircraft CURRENT location:
            +-> Latitude:        51.34724125  degrees    
            +-> Longitude:        1.35643528  degrees    
            +-> Altitude:        57.074  meters    
            +-> True Heading:    192.756  degrees    
        Requested aircraft's information to the Flight Simulator...
--------------------------- LOADED AIRCRAFT INFORMATION ---------------------------
            CURRENT aircraft's AIR file path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Airbus_A321\Airbus_A321.AIR]
            Reading the AIRCRAFT.CFG file's path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Airbus_A321\aircraft.cfg]
            The AIRCRAFT.CFG file has been read COMPLETELY!
            Aircraft's Model Name: [Airbus A321 Paint4]
-------------------------------------------------------------------------------
        Requested Ground Service: PUSHBACK [or] ENGINE STARTUP SEQUENCE...
        Current airport's ICAO ID: [EGMH]
        Current airport's BGL file's path:
        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Scenery\0601\scenery\APX48130.bgl
        Current Gate's (or parking's) ID: [Gate G 4]
        USER's aircraft model name: [Airbus A321 Paint4]
        USER's aircraft CURRENT location:
            +-> Latitude:        51.34724125  degrees    
            +-> Longitude:        1.35643528  degrees    
            +-> Altitude:        57.074  meters    
            +-> True Heading:    192.756  degrees    
        Requested aircraft's information to the Flight Simulator...
--------------------------- LOADED AIRCRAFT INFORMATION ---------------------------
            CURRENT aircraft's AIR file path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Airbus_A321\Airbus_A321.AIR]
            Reading the AIRCRAFT's PROFILE path:
            [C:\Users\Paul\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\Airbus_A321.cfg]
            The AIRCRAFT's PROFILE has been read COMPLETELY!
            Reading the AIRCRAFT.CFG file's path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Airbus_A321\aircraft.cfg]
            The AIRCRAFT.CFG file has been read COMPLETELY!
            Aircraft's Model Name: [Airbus A321 Paint4]
-------------------------------------------------------------------------------

 

Share this post


Link to post
Share on other sites

Thanks,

Means  F all to me. I think I will just ask for my money back, seems to complicated for a novice like me.

 

Thanks anyways

Paul

Share this post


Link to post
Share on other sites

Ticket responded to.

But I think you have a write permission issue.

Installing FSX into the default "Program Files" folder is asking for write permission problems.  FSX and P3D should be installed in a location other than Program Files to avoid problems.

Please do this:

Right click on the FSX.exe in the FSX Main Folder and select " run as administrator" in the Compatibility tab.

Then re-install UGCX.

There's a reasonable chance that'll solve your issue with the missing lines.

 

Share this post


Link to post
Share on other sites

Hi Bryan,

It's just the same mate. Changed airport and aircraft. sent you the latest log file.

Cheers

Paul

- INITIALIZATING FS MODULE ------------------------
            It's a supported Flight Simulator:        [10]...
            Hooking to the Flight Simulator's MAIN window procedure...
            Registering CUSTOM windows messages...
            Reading the INITIALIZATION file...
            Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths...
            Reading settings from the FSX.CFG or PREPAR3D.CFG file located here:
            C:\Users\Paul\AppData\Roaming\Microsoft\FSX\fsx.CFG
            Reading and updating the CAMERAS.CFG file located here:
            C:\Users\Paul\AppData\Roaming\Microsoft\FSX\Cameras.CFG
            The Flight Simulator's frame rate LIMIT is 0 fps...
            Creating our timer...
            Current language ID:    [409]    
            Current sound pack:         US        
            Retrieving UGCX module's version...
            Running UGCX module's version: Version: 2.0.0.0
            Attempting to connect to the Flight Simulator...
            CONNECTED! to Flight Simulator...
            Mapping Flight Simulator's events...
            Setting up data definitions...
            Registering delayed events...
            Initializating scenery reader system...
            The scenery index MUST BE CREATED!, because it doesn't exists...
            Building the scenery index files...
            Deleting the old scenery index files...
            Reading the SCENERY.CFG file, located in:
            [C:\ProgramData\Microsoft\FSX\Scenery.CFG]  
            Reading DE-ACTIVATED scenery area...
            Loading DEFAULT scenery files boundaries list...
            Sorting the scenery areas list in DESCENDING order...
            Reading ALL the scenery areas...
            Saving Scenery Areas to Disk...
            Saving Scenery Files to Disk...
            Unloading the scenery index from memory...
            Updating the INITIALIZATION file...
            Creating aircraft's profile FONT...
            Module's initialization sequence COMPLETED!
-------------------------------------------------------------------------------
        Checking for updates, contacting FS2Crew server...
        Updates check COMPLETED!...
--------------------------- LOADED AIRCRAFT INFORMATION ---------------------------
            CURRENT aircraft's AIR file path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\pa320-v2527.AIR]
            Reading the AIRCRAFT's PROFILE path:
            [C:\Users\Paul\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\A320-200 EASYJET sharklets.cfg]
            The AIRCRAFT's PROFILE has been read COMPLETELY!
            Reading the AIRCRAFT.CFG file's path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\aircraft.cfg]
            The AIRCRAFT.CFG file has been read COMPLETELY!
            Aircraft's Model Name: [Airbus A320  Easyjet]
-------------------------------------------------------------------------------
--------------------------- LOCATION CHANGED ---------------------------
--------------------------- FLIGHT PLAN FILE INFORMATION ---------------------------
            Flight plan's file path:
            [C:\Users\Paul\Documents\Flight Simulator X Files\IFR Luton to Glasgow.PLN]
            Event's type: FLIGHT PLAN - ACTIVATED
        GPS System - Nearest airport's ICAO ID: [EGGW]...
------------------------ SIMULATION STARTED ------------------------
            Adding our module's entry to the ADDONS menu entry...
        Starting the Text-To-Speech engine...
                Text-To-Speech has been STARTED...
--------------------------- LOADED AIRCRAFT INFORMATION ---------------------------
            CURRENT aircraft's AIR file path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\pa320-v2527.AIR]
            Reading the AIRCRAFT's PROFILE path:
            [C:\Users\Paul\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\A320-200 EASYJET sharklets.cfg]
            The AIRCRAFT's PROFILE has been read COMPLETELY!
            Reading the AIRCRAFT.CFG file's path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\aircraft.cfg]
            The AIRCRAFT.CFG file has been read COMPLETELY!
            Aircraft's Model Name: [Airbus A320  Easyjet]
-------------------------------------------------------------------------------
----------------------- UGCX API -----------------------
        Registering API variables...
----------------------- LOADING LANGUAGE AND SOUND PACK -----------------------
        Loading CURRENT Language and Sound Pack...
        Stopping the voice recognition's engine...
        The voice recognition's engine has been STOPPED...
        Stopping Text-To-Speech...
        Text-To-Speech has been STOPPED...
        UGCX    - CURRENT language's ID:    [409]    
        UGCX    - CURRENT sound pack:         US        
        WINDOWS - CURRENT language's ID:    0x0409    
        UGCX    - CURRENT language's Name:    [English – United States]    
        Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file...
        Reading the REGIONAL sound packs INITIALIZATION file...
        Loading the language's DEFAULT sounds pack...
                Loading CURRENT sounds set...
                Attempting to load the following sound pack files:
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\US.xgs
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\US.xwb
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\US.xsb
                Sounds set LOADED SUCCESSFULLY!...
                Creating and initializating the stream...
                Setting the master volume...
----------------------- LOADING SCENERY AND GRAMMAR -----------------------
        Creating and executing the WORKER thread...
        Starting the WORKER thread...
        Loading and updating the scenery cache's data...
        Searching for the NEAREST airport...
        The NEAREST airport's ID:        EGGW
        Located at the Region's ID:        
        The NEAREST airport's BGL file's path is:
        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Eiresim Luton Ultimate\EGGW\scenery\EGGW_ADE9_ADE.bgl
        Searching for the CURRENT parking's information...
        Unloading scenery index...
        Triggering CUSTOM event...
        Loading the sound pack based on the CURRENT region and language: [UK]...
                Loading CURRENT sounds set...
                Attempting to load the following sound pack files:
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\UK.xgs
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\UK.xwb
                        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Ultimate Ground Crew X\SoundSets\UK.xsb
                Sounds set LOADED SUCCESSFULLY!...
                Creating and initializating the stream...
                Setting the master volume...
        Loading process has been COMPLETED!
-------------------------------------------------------------------------------
------------------------ SIMULATION STOPPED ------------------------
        Stopping Text-To-Speech...
        Text-To-Speech has been STOPPED...
------------------------ SIMULATION STARTED ------------------------
            Adding our module's entry to the ADDONS menu entry...
        Starting the Text-To-Speech engine...
                Text-To-Speech has been STARTED...
--------------------------- LOADED AIRCRAFT INFORMATION ---------------------------
            CURRENT aircraft's AIR file path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\pa320-v2527.AIR]
            Reading the AIRCRAFT's PROFILE path:
            [C:\Users\Paul\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\A320-200 EASYJET sharklets.cfg]
            The AIRCRAFT's PROFILE has been read COMPLETELY!
            Reading the AIRCRAFT.CFG file's path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\aircraft.cfg]
            The AIRCRAFT.CFG file has been read COMPLETELY!
            Aircraft's Model Name: [Airbus A320  Easyjet]
-------------------------------------------------------------------------------
------------------------ SIMULATION STOPPED ------------------------
        Stopping Text-To-Speech...
        Text-To-Speech has been STOPPED...
------------------------ SIMULATION STARTED ------------------------
            Adding our module's entry to the ADDONS menu entry...
        Starting the Text-To-Speech engine...
                Text-To-Speech has been STARTED...
--------------------------- LOADED AIRCRAFT INFORMATION ---------------------------
            CURRENT aircraft's AIR file path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\pa320-v2527.AIR]
            Reading the AIRCRAFT's PROFILE path:
            [C:\Users\Paul\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\A320-200 EASYJET sharklets.cfg]
            The AIRCRAFT's PROFILE has been read COMPLETELY!
            Reading the AIRCRAFT.CFG file's path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\aircraft.cfg]
            The AIRCRAFT.CFG file has been read COMPLETELY!
            Aircraft's Model Name: [Airbus A320  Easyjet]
-------------------------------------------------------------------------------
        Requested Ground Service: PUSHBACK [or] ENGINE STARTUP SEQUENCE...
        Current airport's ICAO ID: [EGGW]
        Current airport's BGL file's path:
        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Eiresim Luton Ultimate\EGGW\scenery\EGGW_ADE9_ADE.bgl
        Current Gate's (or parking's) ID: [Gate 3]
        USER's aircraft model name: [Airbus A320  Easyjet]
        USER's aircraft CURRENT location:
            +-> Latitude:        51.87866218  degrees    
            +-> Longitude:        -0.38011881  degrees    
            +-> Altitude:        163.854  meters    
            +-> True Heading:    72.090  degrees    
        Requested aircraft's information to the Flight Simulator...
--------------------------- LOADED AIRCRAFT INFORMATION ---------------------------
            CURRENT aircraft's AIR file path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\pa320-v2527.AIR]
            Reading the AIRCRAFT's PROFILE path:
            [C:\Users\Paul\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\A320-200 EASYJET sharklets.cfg]
            The AIRCRAFT's PROFILE has been read COMPLETELY!
            Reading the AIRCRAFT.CFG file's path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\aircraft.cfg]
            The AIRCRAFT.CFG file has been read COMPLETELY!
            Aircraft's Model Name: [Airbus A320  Easyjet]
-------------------------------------------------------------------------------
        Requested ground service: EMERGENCY VEHICLES
        Current airport's ICAO ID: [EGGW]
        Current airport's BGL file's path:
        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Eiresim Luton Ultimate\EGGW\scenery\EGGW_ADE9_ADE.bgl
        USER's aircraft model name: [Airbus A320  Easyjet]
        USER's aircraft CURRENT location:
            +-> Latitude:        51.87866218  degrees    
            +-> Longitude:        -0.38011881  degrees    
            +-> Altitude:        163.854  meters    
            +-> True Heading:    72.090  degrees    
        Requested Ground Service: EMERGENCY VEHICLES...
        Current airport's ICAO ID: [EGGW]
        Current airport's BGL file's path:
        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Eiresim Luton Ultimate\EGGW\scenery\EGGW_ADE9_ADE.bgl
        USER's aircraft model name: [Airbus A320  Easyjet]
        USER's aircraft CURRENT location:
            +-> Latitude:        51.87866218  degrees    
            +-> Longitude:        -0.38011881  degrees    
            +-> Altitude:        163.854  meters    
            +-> True Heading:    72.090  degrees    
        Requested aircraft's information to the Flight Simulator...
--------------------------- LOADED AIRCRAFT INFORMATION ---------------------------
            CURRENT aircraft's AIR file path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\pa320-v2527.AIR]
            Reading the AIRCRAFT's PROFILE path:
            [C:\Users\Paul\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\A320-200 EASYJET sharklets.cfg]
            The AIRCRAFT's PROFILE has been read COMPLETELY!
            Reading the AIRCRAFT.CFG file's path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\aircraft.cfg]
            The AIRCRAFT.CFG file has been read COMPLETELY!
            Aircraft's Model Name: [Airbus A320  Easyjet]
-------------------------------------------------------------------------------
        Requested Ground Service: PUSHBACK [or] ENGINE STARTUP SEQUENCE...
        Current airport's ICAO ID: [EGGW]
        Current airport's BGL file's path:
        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Eiresim Luton Ultimate\EGGW\scenery\EGGW_ADE9_ADE.bgl
        Current Gate's (or parking's) ID: [Gate 3]
        USER's aircraft model name: [Airbus A320  Easyjet]
        USER's aircraft CURRENT location:
            +-> Latitude:        51.87866218  degrees    
            +-> Longitude:        -0.38011881  degrees    
            +-> Altitude:        163.854  meters    
            +-> True Heading:    72.090  degrees    
        Requested aircraft's information to the Flight Simulator...
--------------------------- LOADED AIRCRAFT INFORMATION ---------------------------
            CURRENT aircraft's AIR file path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\pa320-v2527.AIR]
            Reading the AIRCRAFT's PROFILE path:
            [C:\Users\Paul\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\A320-200 EASYJET sharklets.cfg]
            The AIRCRAFT's PROFILE has been read COMPLETELY!
            Reading the AIRCRAFT.CFG file's path:
            [C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A320-200 EASYJET sharklets\aircraft.cfg]
            The AIRCRAFT.CFG file has been read COMPLETELY!
            Aircraft's Model Name: [Airbus A320  Easyjet]
-------------------------------------------------------------------------------

 

Share this post


Link to post
Share on other sites

Hey;

7 hours ago, Ducati916 said:

        Requested Ground Service: PUSHBACK [or] ENGINE STARTUP SEQUENCE...
        Current airport's ICAO ID: [EGGW]
        Current airport's BGL file's path:
        C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Eiresim Luton Ultimate\EGGW\scenery\EGGW_ADE9_ADE.bgl
        Current Gate's (or parking's) ID: [Gate 3]
        USER's aircraft model name: [Airbus A320  Easyjet]
        USER's aircraft CURRENT location:
            +-> Latitude:        51.87866218  degrees    
            +-> Longitude:        -0.38011881  degrees    
            +-> Altitude:        163.854  meters    
            +-> True Heading:    72.090  degrees    
        Requested aircraft's information to the Flight Simulator...

From what I can see in your LOG, the objects aren't even created in the simulation, this usually happens because of two things:

- The setup didnt install the UGCX folder inside, your FSX's SimObjects directory

- The UGCX entry is not in your [Main] section of your FSX.CFG file

If the vehicles doesnt shows up, you need to ensure that there is an entry in the FSX.CFG. If that entry is not there, you wont be able to see any vehicles or people.

First of all, you need to go to appdata folder, to go there, you just need to

1. Open your Windows explorer

2. Write down %appdata% in the place where the directory path is, then it will open the place where all folders are, usually here:

C:\Users\Paul\AppData\Roaming\Microsoft\FSX\

3. Look for the Microsoft folder, then inside that folder FSX, once there into the FSX.CFG.

4. Open up the FSX.CFG file with notepad, there is a section named [Main], check if you see an entry like:

SimObjectPaths.6=SimObjects\UGCX

Cheers,

Manuel


spacer.png

Share this post


Link to post
Share on other sites
59 minutes ago, byork said:

Steam\steamapps\common\FSX\SimObjects\UGCX

No, I think he's not using FSX Steam edition, but the classic FSX...isnt it?

Manuel


spacer.png

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...